Based on version 1.3.9
Drakes  Dwarves  Elves  Goblins  Humans  Lizards  Mechanical  Mermen  Monsters  Nagas  Ogres  Orcs  Trolls  Undead  Woses 
| Level 0 | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | 
| Drakes | |||||
|  Drake Clasher lawful HP:43 MP:5 XP:45 melee: 5 - 4 melee: 6 - 4 (firststrike) |  Drake Gladiator lawful HP:66 MP:5 XP:95 melee: 8 - 4 melee: 6 - 5 melee: 10 - 3 |  Drake Enforcer lawful HP:85 MP:5 XP:100 melee: 11 - 4 melee: 14 - 3 melee: 8 - 5 |  Drake Slasher lawful HP:62 MP:5 XP:105 melee: 11 - 3 melee: 17 - 2 (firststrike) |  Drake Warden lawful HP:82 MP:5 XP:100 melee: 16 - 3 melee: 23 - 2 (firststrike) | |
|  Drake Fighter lawful HP:39 MP:6 XP:42 melee: 7 - 3 ranged: 3 - 3 |  Drake Warrior lawful HP:60 MP:6 XP:70 melee: 11 - 3 ranged: 5 - 3 |  Drake Blademaster lawful HP:80 MP:6 XP:100 melee: 16 - 3 ranged: 8 - 3 | |||
|  Drake Glider lawful HP:32 MP:8 XP:35 melee: 6 - 2 ranged: 3 - 3 (marksman) |  Sky Drake lawful HP:45 MP:9 XP:80 melee: 6 - 3 ranged: 5 - 3 (marksman) |  Hurricane Drake lawful HP:58 MP:9 XP:100 melee: 8 - 3 ranged: 8 - 3 (marksman) | |||
|  Armageddon Drake lawful HP:98 MP:5 XP:150 melee: 15 - 2 ranged: 12 - 6 | |||||
|  Drake Burner lawful HP:42 MP:5 XP:43 melee: 7 - 2 ranged: 6 - 4 |  Fire Drake lawful HP:63 MP:5 XP:80 melee: 9 - 2 ranged: 7 - 5 |  Inferno Drake lawful HP:82 MP:5 XP:100 melee: 12 - 2 ranged: 8 - 6 |  Drake Flare lawful HP:54 MP:5 XP:80 leadership melee: 8 - 3 ranged: 7 - 4 |  Drake Flameheart lawful HP:72 MP:5 XP:100 leadership melee: 11 - 3 ranged: 9 - 4 | |
| Dwarves | |||||
|  Dwarvish Fighter neutral HP:38 MP:4 XP:41 melee: 7 - 3 melee: 8 - 2 |  Dwarvish Steelclad neutral HP:59 MP:4 XP:74 melee: 11 - 3 melee: 14 - 2 |  Dwarvish Lord neutral HP:79 MP:4 XP:100 melee: 15 - 3 melee: 19 - 2 ranged: 10 - 2 | |||
|  Dwarvish Guardsman neutral HP:42 MP:4 XP:47 steadfast melee: 5 - 3 ranged: 5 - 1 |  Dwarvish Stalwart neutral HP:54 MP:4 XP:85 steadfast melee: 7 - 3 ranged: 8 - 1 |  Dwarvish Sentinel neutral HP:68 MP:4 XP:100 steadfast melee: 9 - 3 ranged: 11 - 2 | |||
|  Dwarvish Runemaster neutral HP:75 MP:5 XP:100 melee: 14 - 3 ranged: 14 - 2 (magical) | |||||
|  Dwarvish Thunderer neutral HP:34 MP:4 XP:40 melee: 6 - 2 ranged: 18 - 1 |  Dwarvish Thunderguard neutral HP:44 MP:4 XP:95 melee: 6 - 3 ranged: 28 - 1 |  Dwarvish Dragonguard neutral HP:59 MP:4 XP:100 melee: 9 - 3 ranged: 40 - 1 | |||
|  Dwarvish Ulfserker neutral HP:34 MP:5 XP:42 melee: 4 - 4 (berserk) |  Dwarvish Berserker neutral HP:48 MP:5 XP:100 melee: 7 - 4 (berserk) | ||||
| Elves | |||||
|  Elvish Archer neutral HP:29 MP:6 XP:44 melee: 5 - 2 ranged: 5 - 4 |  Elvish Ranger neutral HP:42 MP:6 XP:90 ambush melee: 7 - 3 ranged: 7 - 4 |  Elvish Avenger neutral HP:55 MP:6 XP:100 ambush melee: 8 - 4 ranged: 10 - 4 |  Elvish Marksman neutral HP:37 MP:6 XP:80 melee: 6 - 2 ranged: 9 - 4 (marksman) |  Elvish Sharpshooter neutral HP:47 MP:6 XP:100 melee: 7 - 2 ranged: 10 - 5 (marksman) | |
|  Elvish Fighter neutral HP:33 MP:5 XP:40 melee: 5 - 4 ranged: 3 - 3 |  Elvish Captain neutral HP:47 MP:5 XP:90 leadership melee: 7 - 4 ranged: 5 - 3 |  Elvish Marshal neutral HP:62 MP:5 XP:100 leadership melee: 10 - 4 ranged: 8 - 3 |  Elvish Hero neutral HP:51 MP:5 XP:90 melee: 8 - 4 ranged: 6 - 3 |  Elvish Champion neutral HP:70 MP:5 XP:100 melee: 9 - 5 ranged: 9 - 3 | |
|  Elvish Lady neutral HP:30 MP:6 XP:100 impact: melee - 1 (attacks/dummy) | |||||
|  Elvish Lord neutral HP:51 MP:6 XP:120 melee: 8 - 4 ranged: 7 - 3 (magical) |  Elvish High Lord neutral HP:63 MP:6 XP:100 melee: 10 - 4 ranged: 7 - 5 (magical) | ||||
|  Elvish Scout neutral HP:32 MP:9 XP:32 melee: 4 - 3 ranged: 6 - 2 |  Elvish Rider neutral HP:46 MP:10 XP:75 melee: 7 - 3 ranged: 9 - 2 |  Elvish Outrider neutral HP:57 MP:10 XP:100 melee: 7 - 4 ranged: 8 - 3 | |||
|  Elvish Shaman neutral HP:26 MP:5 XP:32 heals melee: 3 - 2 ranged: 3 - 2 (slows) |  Elvish Druid neutral HP:36 MP:5 XP:80 cures melee: 4 - 2 ranged: 6 - 2 (slows) ranged: 6 - 3 (magical) |  Elvish Shyde neutral HP:46 MP:6 XP:100 cures melee: 6 - 2 (magical) ranged: 6 - 3 (slows) ranged: 8 - 3 (magical) |  Elvish Sorceress neutral HP:41 MP:5 XP:100 melee: 4 - 2 ranged: 4 - 3 (slows) ranged: 7 - 4 (magical) |  Elvish Enchantress neutral HP:50 MP:5 XP:180 melee: 6 - 2 ranged: 5 - 4 (slows) ranged: 9 - 4 (magical) |  Elvish Sylph neutral HP:60 MP:6 XP:100 melee: 6 - 3 (magical) ranged: 6 - 5 (slows) ranged: 10 - 5 (magical) | 
| Goblins | |||||
|  Goblin Spearman chaotic HP:18 MP:4 XP:18 melee: 4 - 3 ranged: 3 - 1 |  Goblin Impaler chaotic HP:26 MP:4 XP:100 melee: 7 - 3 (firststrike) ranged: 5 - 1 |  Goblin Rouser chaotic HP:31 MP:4 XP:100 leadership melee: 6 - 3 | |||
|  Wolf Rider chaotic HP:32 MP:8 XP:30 melee: 5 - 3 |  Goblin Knight chaotic HP:49 MP:9 XP:65 melee: 7 - 4 |  Direwolf Rider chaotic HP:61 MP:10 XP:100 melee: 9 - 4 melee: 4 - 4 (poison) |  Goblin Pillager chaotic HP:44 MP:9 XP:100 melee: 7 - 3 ranged: 6 - 2 (slows) | ||
| Humans | |||||
|  Ruffian chaotic HP:16 MP:5 XP:18 melee: 5 - 2 |  Thug chaotic HP:32 MP:5 XP:42 melee: 5 - 4 |  Bandit chaotic HP:50 MP:5 XP:70 melee: 8 - 4 |  Highwayman chaotic HP:70 MP:5 XP:100 melee: 11 - 4 |  Footpad chaotic HP:30 MP:7 XP:36 melee: 5 - 2 ranged: 5 - 2 |  Outlaw chaotic HP:42 MP:7 XP:77 melee: 8 - 2 ranged: 6 - 3 |  Fugitive chaotic HP:62 MP:7 XP:100 concealment melee: 11 - 2 ranged: 7 - 4 | 
|  Thief chaotic HP:24 MP:6 XP:28 melee: 4 - 3 (backstab) |  Rogue chaotic HP:40 MP:6 XP:70 skirmisher melee: 6 - 3 (backstab) ranged: 4 - 3 |  Assassin chaotic HP:51 MP:6 XP:100 skirmisher melee: 8 - 3 (backstab) ranged: 5 - 3 (poison) | |||
|  Peasant lawful HP:18 MP:5 XP:23 melee: 5 - 2 ranged: 4 - 1 |  Spearman lawful HP:36 MP:5 XP:42 melee: 7 - 3 (firststrike) ranged: 6 - 1 |  Swordsman lawful HP:55 MP:5 XP:60 melee: 8 - 4 |  Royal Guard lawful HP:74 MP:6 XP:100 melee: 12 - 4 |  Pikeman lawful HP:55 MP:5 XP:65 melee: 10 - 3 (firststrike) |  Halberdier lawful HP:72 MP:5 XP:100 melee: 15 - 3 (firststrike) melee: 19 - 2 |  Javelineer lawful HP:48 MP:5 XP:100 melee: 8 - 3 (firststrike) ranged: 11 - 2 |  Bowman lawful HP:33 MP:5 XP:39 melee: 6 - 2 ranged: 6 - 3 |  Longbowman lawful HP:51 MP:5 XP:68 melee: 8 - 2 ranged: 10 - 3 |  Master Bowman lawful HP:67 MP:5 XP:100 melee: 8 - 3 ranged: 11 - 4 | 
|  Woodsman neutral HP:18 MP:5 XP:23 melee: 3 - 1 ranged: 4 - 3 |  Bowman lawful HP:33 MP:5 XP:39 melee: 6 - 2 ranged: 6 - 3 |  Longbowman lawful HP:51 MP:5 XP:68 melee: 8 - 2 ranged: 10 - 3 |  Master Bowman lawful HP:67 MP:5 XP:100 melee: 8 - 3 ranged: 11 - 4 |  Poacher chaotic HP:32 MP:5 XP:29 melee: 3 - 2 ranged: 4 - 4 |  Trapper chaotic HP:45 MP:5 XP:65 melee: 4 - 4 ranged: 6 - 4 |  Huntsman chaotic HP:57 MP:5 XP:100 melee: 5 - 4 ranged: 9 - 4 (marksman) |  Outlaw Ranger chaotic HP:60 MP:6 XP:100 melee: 7 - 4 ranged: 7 - 4 | 
|  Dark Adept chaotic HP:28 MP:5 XP:48 ranged: 10 - 2 (magical) ranged: 7 - 2 (magical) |  Dark Sorcerer chaotic HP:48 MP:5 XP:90 melee: 4 - 3 ranged: 13 - 2 (magical) ranged: 9 - 2 (magical) |  Lich chaotic HP:60 MP:6 XP:100 submerge melee: 5 - 3 (drains) ranged: 12 - 3 (magical) ranged: 9 - 3 (magical) |  Necromancer chaotic HP:70 MP:5 XP:100 melee: 6 - 3 (plague) ranged: 17 - 2 (magical) ranged: 12 - 2 (magical) | ||
|  Horseman lawful HP:38 MP:8 XP:44 melee: 9 - 2 (charge) |  Knight lawful HP:58 MP:8 XP:120 melee: 8 - 4 melee: 14 - 2 (charge) |  Paladin lawful HP:65 MP:8 XP:100 heals melee: 8 - 5 melee: 15 - 2 (charge) |  Grand Knight lawful HP:78 MP:7 XP:100 melee: 12 - 4 melee: 17 - 2 (charge) |  Lancer lawful HP:50 MP:10 XP:100 melee: 12 - 3 (charge) | |
|  Cavalryman lawful HP:38 MP:8 XP:40 melee: 6 - 3 |  Dragoon lawful HP:53 MP:9 XP:95 melee: 6 - 4 ranged: 12 - 1 |  Cavalier lawful HP:68 MP:9 XP:100 melee: 10 - 4 ranged: 20 - 1 | |||
|  Fencer lawful HP:28 MP:6 XP:42 skirmisher melee: 4 - 4 |  Duelist lawful HP:44 MP:7 XP:90 skirmisher melee: 5 - 5 ranged: 12 - 1 |  Master at Arms lawful HP:57 MP:7 XP:100 skirmisher melee: 7 - 5 ranged: 20 - 1 | |||
|  Heavy Infantryman lawful HP:38 MP:4 XP:40 melee: 11 - 2 |  Shock Trooper lawful HP:52 MP:4 XP:110 melee: 18 - 2 |  Iron Mauler lawful HP:64 MP:4 XP:100 melee: 25 - 2 | |||
|  Sergeant lawful HP:36 MP:6 XP:32 leadership melee: 5 - 3 ranged: 4 - 3 |  Lieutenant lawful HP:48 MP:6 XP:80 leadership melee: 9 - 3 ranged: 5 - 3 |  General lawful HP:58 MP:6 XP:180 leadership melee: 9 - 4 ranged: 7 - 3 |  Grand Marshal lawful HP:68 MP:6 XP:100 leadership melee: 10 - 4 ranged: 8 - 3 | ||
|  Mage lawful HP:24 MP:5 XP:60 melee: 5 - 1 ranged: 7 - 3 (magical) |  White Mage lawful HP:32 MP:5 XP:150 cures melee: 6 - 1 ranged: 7 - 4 (magical) |  Mage of Light lawful HP:42 MP:5 XP:100 illuminates cures melee: 7 - 3 ranged: 9 - 4 (magical) |  Red Mage neutral HP:42 MP:5 XP:100 melee: 6 - 2 ranged: 8 - 4 (magical) |  Arch Mage neutral HP:54 MP:5 XP:220 melee: 7 - 2 ranged: 12 - 4 (magical) |  Great Mage neutral HP:65 MP:5 XP:100 melee: 9 - 2 ranged: 16 - 4 (magical) |  Silver Mage neutral HP:48 MP:6 XP:100 teleport melee: 7 - 2 ranged: 9 - 4 (magical) | 
| Lizards | |||||
|  Saurian Augur chaotic HP:22 MP:6 XP:28 heals melee: 4 - 2 ranged: 5 - 3 (magical) |  Saurian Oracle chaotic HP:29 MP:6 XP:100 heals melee: 5 - 2 ranged: 8 - 3 (magical) |  Saurian Soothsayer chaotic HP:29 MP:6 XP:100 cures melee: 5 - 2 ranged: 6 - 3 (magical) | |||
|  Saurian Skirmisher chaotic HP:26 MP:6 XP:32 skirmisher melee: 4 - 4 ranged: 4 - 2 |  Saurian Ambusher chaotic HP:36 MP:7 XP:55 skirmisher melee: 6 - 4 ranged: 5 - 2 |  Saurian Flanker chaotic HP:47 MP:7 XP:100 skirmisher melee: 8 - 4 ranged: 7 - 2 | |||
| Mechanical | |||||
|  Boat lawful HP:1 MP:5 XP:100 | |||||
|  Galleon lawful HP:1 MP:10 XP:100 | |||||
|  Pirate Galleon lawful HP:35 MP:5 XP:100 ranged: 20 - 1 | |||||
|  Transport Galleon lawful HP:30 MP:6 XP:100 ranged: 20 - 1 | |||||
| Mermen | |||||
|  Merman Fighter lawful HP:36 MP:6 XP:36 melee: 6 - 3 |  Merman Warrior lawful HP:50 MP:6 XP:80 melee: 8 - 4 |  Merman Triton lawful HP:60 MP:6 XP:100 melee: 11 - 4 melee: 11 - 4 |  Merman Hoplite lawful HP:52 MP:5 XP:100 steadfast melee: 15 - 2 | ||
|  Merman Hunter lawful HP:30 MP:6 XP:35 melee: 4 - 2 ranged: 5 - 3 |  Merman Spearman lawful HP:40 MP:6 XP:85 melee: 6 - 2 ranged: 6 - 4 |  Merman Javelineer lawful HP:55 MP:6 XP:100 melee: 8 - 2 ranged: 10 - 4 |  Merman Netcaster lawful HP:40 MP:7 XP:80 melee: 6 - 3 ranged: 9 - 2 (slows) |  Merman Entangler lawful HP:55 MP:7 XP:100 melee: 8 - 3 ranged: 8 - 3 (slows) | |
|  Mermaid Initiate lawful HP:27 MP:6 XP:50 melee: 7 - 1 ranged: 8 - 2 (magical) |  Mermaid Priestess lawful HP:31 MP:6 XP:150 cures melee: 5 - 3 ranged: 6 - 4 (magical) |  Mermaid Diviner lawful HP:41 MP:6 XP:100 illuminates cures melee: 7 - 3 ranged: 8 - 4 (magical) |  Mermaid Enchantress lawful HP:38 MP:6 XP:90 melee: 9 - 1 ranged: 14 - 2 (magical) |  Mermaid Siren lawful HP:49 MP:7 XP:100 melee: 12 - 1 (magical) ranged: 15 - 3 (magical) | |
| Monsters | |||||
|  Giant Spider chaotic HP:54 MP:6 XP:100 melee: 18 - 2 (poison) ranged: 8 - 3 (slows) | |||||
|  Cuttle Fish neutral HP:67 MP:8 XP:100 melee: 3 - 10 (swarm) ranged: 6 - 2 (poison) | |||||
|  Fire Dragon chaotic HP:101 MP:8 XP:100 leadership melee: 21 - 2 melee: 24 - 1 ranged: 14 - 4 (marksman) | |||||
|  Giant Scorpion neutral HP:40 MP:8 XP:100 melee: 9 - 1 (poison) melee: 4 - 4 | |||||
|  Mudcrawler neutral HP:20 MP:3 XP:18 ranged: 4 - 3 |  Giant Mudcrawler neutral HP:36 MP:4 XP:100 melee: 7 - 2 ranged: 5 - 3 | ||||
|  Sea Serpent chaotic HP:85 MP:8 XP:100 melee: 18 - 2 | |||||
|  Tentacle of the Deep chaotic HP:28 MP:2 XP:100 regenerates melee: 4 - 3 | |||||
|  Wolf neutral HP:32 MP:8 XP:100 melee: 5 - 3 | |||||
|  Yeti neutral HP:142 MP:5 XP:100 melee: 32 - 2 | |||||
|  Fog Clearer neutral HP:1 MP:1 XP:1 | |||||
| Nagas | |||||
|  Naga Fighter neutral HP:33 MP:7 XP:32 melee: 4 - 4 |  Naga Warrior neutral HP:43 MP:7 XP:66 melee: 7 - 4 |  Naga Myrmidon neutral HP:49 MP:7 XP:100 melee: 8 - 6 | |||
| Ogres | |||||
|  Young Ogre neutral HP:42 MP:5 XP:32 melee: 5 - 3 |  Ogre neutral HP:68 MP:5 XP:100 melee: 10 - 3 | ||||
| Orcs | |||||
|  Orcish Archer chaotic HP:32 MP:5 XP:30 melee: 3 - 2 ranged: 5 - 3 ranged: 7 - 2 |  Orcish Crossbowman chaotic HP:43 MP:5 XP:80 melee: 4 - 3 ranged: 8 - 3 ranged: 10 - 2 |  Orcish Slurbow chaotic HP:56 MP:5 XP:100 melee: 8 - 3 ranged: 12 - 3 ranged: 15 - 2 | |||
|  Orcish Assassin chaotic HP:26 MP:6 XP:30 melee: 8 - 1 ranged: 3 - 3 (poison) |  Orcish Slayer chaotic HP:36 MP:6 XP:100 melee: 10 - 2 ranged: 6 - 3 (poison) | ||||
|  Orcish Grunt chaotic HP:38 MP:5 XP:42 melee: 9 - 2 |  Orcish Warrior chaotic HP:58 MP:5 XP:60 melee: 10 - 3 |  Orcish Warlord chaotic HP:78 MP:5 XP:100 melee: 15 - 3 ranged: 8 - 2 | |||
|  Orcish Leader chaotic HP:45 MP:6 XP:60 leadership melee: 7 - 3 ranged: 5 - 2 |  Orcish Ruler chaotic HP:60 MP:6 XP:120 leadership melee: 9 - 3 ranged: 6 - 3 |  Orcish Sovereign chaotic HP:75 MP:6 XP:100 leadership melee: 10 - 4 ranged: 9 - 3 | |||
| Trolls | |||||
|  Troll Hero chaotic HP:60 MP:5 XP:52 regenerates melee: 12 - 3 |  Great Troll chaotic HP:80 MP:5 XP:100 regenerates melee: 18 - 3 | ||||
|  Troll Whelp chaotic HP:42 MP:4 XP:36 regenerates melee: 7 - 2 |  Troll chaotic HP:55 MP:5 XP:66 regenerates melee: 14 - 2 |  Troll Warrior chaotic HP:70 MP:5 XP:100 regenerates melee: 20 - 2 |  Troll Rocklobber chaotic HP:49 MP:5 XP:100 regenerates melee: 10 - 2 ranged: 17 - 1 | ||
| Undead | |||||
|  Skeletal Dragon chaotic HP:86 MP:5 XP:100 melee: 10 - 4 (drains) melee: 25 - 2 | |||||
|  Ghoul chaotic HP:33 MP:5 XP:35 melee: 4 - 3 (poison) |  Necrophage chaotic HP:47 MP:5 XP:40 melee: 7 - 3 (poison) | ||||
|  Walking Corpse chaotic HP:18 MP:4 XP:24 melee: 6 - 2 (plague) |  Soulless chaotic HP:28 MP:4 XP:100 melee: 7 - 3 (plague) | ||||
|  Ancient Lich chaotic HP:80 MP:6 XP:100 submerge melee: 6 - 4 (drains) ranged: 13 - 5 (magical) ranged: 9 - 5 (magical) | |||||
|  Chocobone chaotic HP:45 MP:9 XP:100 submerge melee: 9 - 2 (charge) | |||||
|  Death Knight chaotic HP:66 MP:5 XP:100 leadership melee: 11 - 4 ranged: 6 - 2 | |||||
|  Skeleton chaotic HP:34 MP:5 XP:35 submerge melee: 7 - 3 |  Revenant chaotic HP:47 MP:5 XP:85 submerge melee: 8 - 4 |  Draug chaotic HP:68 MP:5 XP:100 submerge melee: 12 - 4 |  Deathblade chaotic HP:39 MP:6 XP:100 submerge melee: 8 - 5 | ||
|  Skeleton Archer chaotic HP:31 MP:5 XP:35 submerge melee: 3 - 2 ranged: 6 - 3 |  Bone Shooter chaotic HP:40 MP:5 XP:80 submerge melee: 6 - 2 ranged: 10 - 3 |  Banebow chaotic HP:50 MP:5 XP:100 submerge melee: 8 - 2 ranged: 14 - 3 | |||
|  Ghost chaotic HP:18 MP:7 XP:30 melee: 4 - 3 (drains) ranged: 3 - 3 |  Wraith chaotic HP:25 MP:7 XP:100 melee: 6 - 4 (drains) ranged: 4 - 3 |  Spectre chaotic HP:33 MP:7 XP:100 melee: 9 - 4 (drains) ranged: 6 - 3 |  Shadow chaotic HP:24 MP:7 XP:100 nightstalk skirmisher melee: 8 - 3 (backstab) |  Nightgaunt chaotic HP:35 MP:7 XP:100 nightstalk skirmisher melee: 10 - 3 (backstab) | |
| Woses | |||||
|  Wose lawful HP:52 MP:4 XP:40 ambush regenerates melee: 13 - 2 |  Elder Wose lawful HP:64 MP:4 XP:100 ambush regenerates melee: 19 - 2 |  Ancient Wose lawful HP:80 MP:4 XP:100 ambush regenerates melee: 25 - 2 | |||
Generated on Mon Oct 15 16:22:13 2007 GMT