Level 1
 
 
Advances to: Mermaid Priestess  Mermaid Enchantress 
HP: 27 Cost: 19 Moves: 6 Alignment: lawful XP: 50
Abilities:
Young Mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.
| Name | Type | Strikes | Range | Special | |
|  | staff | impact | 7-1 | melee | |
|  | water spray | impact | 8-2 | ranged | magical | 
| blade | 0% | 
| cold | 20% | 
| fire | 0% | 
| arcane | 0% | 
| impact | 0% | 
| pierce | 0% | 
| Terrain | Movement | Defense | 
| Castle | 1 | 40% | 
| Village | 1 | 40% | 
| Deep Water | 1 | 50% | 
| Shallow Water | 1 | 60% | 
| Grassland | 2 | 30% | 
| Forest | 5 | 30% | 
| Hills | 5 | 30% | 
| Mountains | 99 | 20% | 
| Swamp | 1 | 60% | 
| Sand | 2 | 30% | 
| Cave | 3 | 20% | 
| Snow | 2 | 30% | 
| Mushroom Grove | 3 | 20% | 
| Chasm | 99 | 20% |