Level 3
Advances to:
Advance from: Duelist
HP: 57 Cost: 44 Moves: 7 Alignment: lawful XP: 100
Abilities: skirmisher
Master fencers have an envied place in life. Though the journey to their station was a dangerous way of life, they have reached the time wherein they reap its rewards. Famed for their skill and dashing manner, these gentlemen have the bearing of natural aristocrats, and are followed by the eyes of many a high born lady.
Name | Type | Strikes | Range | Special | |
sabre | blade | 7-5 | melee | ||
crossbow | pierce | 20-1 | ranged |
blade | -30% |
cold | 0% |
fire | 0% |
arcane | 20% |
impact | -20% |
pierce | -20% |
Terrain | Movement | Defense |
Castle | 1 | 70% |
Village | 1 | 70% |
Deep Water | 99 | 30% |
Shallow Water | 2 | 40% |
Grassland | 1 | 60% |
Forest | 2 | 70% |
Hills | 2 | 70% |
Mountains | 3 | 70% |
Swamp | 2 | 40% |
Sand | 2 | 40% |
Cave | 2 | 50% |
Snow | 2 | 40% |
Mushroom Grove | 2 | 70% |
Chasm | 99 | 20% |