Death Knight

Level 3

 

Advances to:

Advance from:

HP: 66  Cost: 45  Moves: Alignment: chaotic  XP: 100

Abilities: leadership

Tales are told of the mightiest warriors and generals, who, cursed with hate and stung by betrayal, have come back to this world as Death Knights. Wielding the same weapons as in life, they command the Undead in their quest for revenge.

attacks

Name Type Strikes Range Special
battle axe blade 11-4 melee  
crossbow pierce 6-2 ranged  

Resistances

blade 10%
cold 60%
fire -20%
arcane -50%
impact -10%
pierce 30%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 3 10%
Shallow Water 2 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 2 40%
Snow 2 30%
Mushroom Grove 2 60%
Chasm 99 20%

Back to start