Level 3
Advances to:
Advance from: Knight
HP: 65 Cost: 58 Moves: 8 Alignment: lawful XP: 100
Abilities: heals
Knights of the highest virtue, Paladins have sworn themselves to semi-monastic vows, pledging their might to the cause of righteousness. Though not as imposing on the battlefield as a Grand Knight, a Paladin is a powerful force in combat, and their piety grants them other gifts. A Paladin is a bane to the unworldly, and has trained in ministering to the wounds of his comrades.
| Name | Type | Strikes | Range | Special | |
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sword | arcane | 8-5 | melee | |
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lance | pierce | 15-2 | melee | charge |
| blade | 20% |
| cold | 0% |
| fire | 0% |
| arcane | 60% |
| impact | 30% |
| pierce | -20% |
| Terrain | Movement | Defense |
| Castle | 1 | 40% |
| Village | 1 | 40% |
| Deep Water | 99 | 20% |
| Shallow Water | 4 | 20% |
| Grassland | 1 | 40% |
| Forest | 3 | 30% |
| Hills | 2 | 40% |
| Mountains | 99 | 20% |
| Swamp | 4 | 20% |
| Sand | 2 | 30% |
| Cave | 4 | 20% |
| Snow | 2 | 30% |
| Mushroom Grove | 4 | 20% |
| Chasm | 99 | 20% |