Level 2
 
 
Advances to: Troll Warrior 
Advance from: Troll Whelp
HP: 55 Cost: 29 Moves: 5 Alignment: chaotic XP: 66
Abilities: regenerates
Trolls have been a mote to trouble the thoughts of humanity and dwarf-kind, who remain baffled at the origins of these creatures, and perhaps more importantly, the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission.
| Name | Type | Strikes | Range | Special | |
|  | club | impact | 14-2 | melee | 
| blade | 20% | 
| cold | 0% | 
| fire | 0% | 
| holy | 20% | 
| impact | 0% | 
| pierce | 20% | 
| Terrain | Movement | Defense | 
| Castle | 1 | 40% | 
| Village | 1 | 40% | 
| Deep Water | 99 | 20% | 
| Shallow Water | 2 | 20% | 
| Grassland | 1 | 30% | 
| Forest | 2 | 40% | 
| Hills | 1 | 50% | 
| Mountains | 2 | 60% | 
| Swamp | 2 | 20% | 
| Sand | 2 | 30% | 
| Cave | 1 | 40% | 
| Snow | 2 | 20% | 
| Mushroom Grove | 2 | 50% | 
| Chasm | 99 | 20% |