Dwarvish Runemaster

Level 3

 

Advances to:

Advance from:

HP: 75  Cost: 60  Moves: Alignment: neutru  XP: 100

Abilities:

Dwarven magic, inasmuch as is known, most often manifests itself by the inscription of runes in the surface of an object, which by their mere presence somehow imbue it with power. Though rarely seen in combat, a master of these runes can put them to terrifying use.

unit help^Attacks

Name Type Strikes Range Special
runic hammer impact 14-3 corp la corp  
Lightning bolt foc 14-2 la distanta magic 

Resistances

lama 20%
cold 10%
foc 10%
holy 20%
impact 20%
pierce 20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 50%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 30%
Forest 1 30%
Hills 1 60%
Mountains 1 70%
Swamp 3 20%
Sand 1 30%
Cave 1 50%
Snow 2 30%
Mushroom Grove 1 40%
Chasm 99 20%

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