Orcish Slayer

Level 2

 

Advances to:

Advance from: Orcish Assassin

HP: 36  Cost: 33  Moves: Alignment: chaotic  XP: 100

Abilities:

The larger, and often more skilled orcish assassins are called 'Slayers' by their enemies, though this distinction is somewhat unclear. Slayers are fast on their feet, and quite nimble in combat, although they achieve that end by forgoing armor. Their weapon of choice, poison, is a vicious tool, and its common use on the battlefield is often the real cause of orcish supremacy.

unit help^Attacks

Name Type Strikes Range Special
dagger espadón 10-2 melé  
throwing knives espadón 6-3 ranged veleno 

Resistances

espadón -30%
frío 0%
lume 0%
holy 20%
impacto -20%
perforar -20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 70%
Village 1 70%
Deep Water 99 30%
Shallow Water 2 40%
Grassland 1 60%
Forest 2 70%
Hills 2 70%
Mountains 3 70%
Swamp 2 40%
Sand 2 40%
Cave 2 50%
Snow 2 40%
Mushroom Grove 2 70%
Chasm 99 20%

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