Dwarvish Runemaster

Level 3

 

Advances to:

Advance from:

HP: 75  Cost: 60  Moves: Alignment: neutral  XP: 100

Abilities:

Dwarven magic, inasmuch as is known, most often manifests itself by the inscription of runes in the surface of an object, which by their mere presence somehow imbue it with power. Though rarely seen in combat, a master of these runes can put them to terrifying use.

unit help^Attacks

Name Type Strikes Range Special
runic hammer impacto 14-3 melé  
Lightning bolt lume 14-2 ranged máxico 

Resistances

espadón 20%
frío 10%
lume 10%
holy 20%
impacto 20%
perforar 20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 50%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 30%
Forest 1 30%
Hills 1 60%
Mountains 1 70%
Swamp 3 20%
Sand 1 30%
Cave 1 50%
Snow 2 30%
Mushroom Grove 1 40%
Chasm 99 20%

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