Level 2
Advances to: Mage of Light 
Advance from: Mage
HP: 32 Cost: 40 Moves: 5 Alignment: lawful XP: 150
Abilities: cures
Some magi, as they learn about the world around them, and learn the truth of the suffering and squalor in which humanity too often lives, find that they cannot bring themselves to be cloistered into a life of study. These men and women give up the life of a mage, and join monastic orders, dedicating the skills they have been given to the good of all. After their ordination, they often travel the world, ministering to sickness and injury.
Though not trained for combat, there is one enemy against which they are a potent ally. If need arises, they can call on the power of the Light to banish the unearthly from the mortal plane.
Name | Type | Strikes | Range | Special | |
staff | impact | 6-1 | melee | ||
lightbeam | holy | 8-4 | ranged | magical |
blade | 0% |
cold | 0% |
fire | 0% |
holy | 40% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defence |
Castle | 1 | 60% |
Village | 1 | 60% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 40% |
Forest | 2 | 50% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Swamp | 3 | 20% |
Sand | 2 | 30% |
Cave | 2 | 40% |
Snow | 3 | 20% |
Mushroom Grove | 2 | 50% |
Chasm | 99 | 20% |