Poacher

Level 1

 

Advances to: Trapper 

Advance from:

HP: 32  Cost: 14  Moves: Alignment: chaotic  XP: 29

Abilities:

Though not trained as warriors, the skills possessed by a hunter, especially those of archery, are useful in battle. Turning these skills against their fellow man can happen for any number of reasons, be they mercenary or vigilante in nature. Any group of bandits will need a few poachers in their employ, culling the night's meal from surrounding farmland, and often lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps.


unit help^Attacks

Name Type Strikes Range Special
dagger blade 3-2 melee  
bow pierce 4-4 ranged  

Resistances

blade 0%
cold 0%
fire 0%
holy 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 60%
Hills 2 50%
Mountains 3 60%
Swamp 2 50%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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