Orcish Slayer

Level 2

 

Advances to:

Advance from: Orcish Assassin

HP: 36  Cost: 33  Moves: Alignment: chaotic  XP: 100

Abilities:

The larger, and often more skilled orcish assassins are called 'Slayers' by their enemies, though this distinction is somewhat unclear. Slayers are fast on their feet, and quite nimble in combat, although they achieve that end by forgoing armour. Their weapon of choice, poison, is a vicious tool, and its common use on the battlefield is often the real cause of orcish supremacy.


unit help^Attacks

Name Type Strikes Range Special
dagger blade 10-2 melee  
throwing knives blade 6-3 ranged poison 

Resistances

blade -30%
cold 0%
fire 0%
holy 20%
impact -20%
pierce -20%

Terrain Modifiers

Terrain Movement Defence
Castle 1 70%
Village 1 70%
Deep Water 99 30%
Shallow Water 2 40%
Grassland 1 60%
Forest 2 70%
Hills 2 70%
Mountains 3 70%
Swamp 2 40%
Sand 2 40%
Cave 2 50%
Snow 2 40%
Mushroom Grove 2 70%
Chasm 99 20%

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