Level 3
Advances to:
Advance from: Mermaid Priestess
HP: 41 Cost: 57 Moves: 6 Alignment: lawful XP: 100
Abilities: illuminates cures
Mermaid Priestesses meet their calling with a fervour that leaves their human counterparts somewhat taken aback. This may have its roots in a legend they recite, telling of a nameless, shadowy horror which was once the bane of their people. Though little is told about it, it is clear that it was the power of the light which somehow defeated it, and made their people safe.
Name | Type | Strikes | Range | Special | |
staff | impact | 7-3 | melee | ||
lightbeam | holy | 8-4 | ranged | magical |
blade | 0% |
cold | 20% |
fire | 0% |
holy | 60% |
impact | 0% |
pierce | 0% |
Terrain | Movement | Defence |
Castle | 1 | 40% |
Village | 1 | 40% |
Deep Water | 1 | 50% |
Shallow Water | 1 | 60% |
Grassland | 2 | 30% |
Forest | 5 | 30% |
Hills | 5 | 30% |
Mountains | 99 | 20% |
Swamp | 1 | 60% |
Sand | 2 | 30% |
Cave | 3 | 20% |
Snow | 2 | 30% |
Mushroom Grove | 3 | 20% |
Chasm | 99 | 20% |