Mermaid Diviner

Level 3

 

Advances to:

Advance from: Mermaid Priestess

HP: 41  Cost: 57  Moves: Alignment: lawful  XP: 100

Abilities: illuminates cures

Mermaid Priestesses meet their calling with a fervour that leaves their human counterparts somewhat taken aback. This may have its roots in a legend they recite, telling of a nameless, shadowy horror which was once the bane of their people. Though little is told about it, it is clear that it was the power of the light which somehow defeated it, and made their people safe.


unit help^Attacks

Name Type Strikes Range Special
staff impact 7-3 melee  
lightbeam holy 8-4 ranged magical 

Resistances

blade 0%
cold 20%
fire 0%
holy 60%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defence
Castle 1 40%
Village 1 40%
Deep Water 1 50%
Shallow Water 1 60%
Grassland 2 30%
Forest 5 30%
Hills 5 30%
Mountains 99 20%
Swamp 1 60%
Sand 2 30%
Cave 3 20%
Snow 2 30%
Mushroom Grove 3 20%
Chasm 99 20%

Back to start