Level 3
Advances to:
HP: 75 Cost: 60 Moves: 5 Alignment: neutral XP: 100
Abilities:
Dwarven magic, inasmuch as is known, most often manifests itself by the inscription of runes in the surface of an object, which by their mere presence somehow imbue it with power. Though rarely seen in combat, a master of these runes can put them to terrifying use.
Name | Type | Strikes | Range | Special | |
runic hammer | impact | 14-3 | melee | ||
Lightning bolt | fire | 14-2 | ranged | magical |
blade | 20% |
cold | 10% |
fire | 10% |
holy | 20% |
impact | 20% |
pierce | 20% |
Terrain | Movement | Defence |
Castle | 1 | 60% |
Village | 1 | 50% |
Deep Water | 99 | 20% |
Shallow Water | 3 | 20% |
Grassland | 1 | 30% |
Forest | 1 | 30% |
Hills | 1 | 60% |
Mountains | 1 | 70% |
Swamp | 3 | 20% |
Sand | 1 | 30% |
Cave | 1 | 50% |
Snow | 2 | 30% |
Mushroom Grove | 1 | 40% |
Chasm | 99 | 20% |