Cavalryman

Level 1

 

Advances to: Dragoon 

Advance from:

HP: 38  Cost: 17  Moves: Alignment: lawful  XP: 40

Abilities:

Cavalrymen are distinguished from horsemen by their tactics and equipment. A cavalryman wears heavier armour, and carries a sword and shield, rather than a lance. Their tactics do not include charging, but instead manoeuvres like hit and run slashes with their sword, using both horse and rider as an effective tool of melee.

Cavalrymen are very useful for taking and holding positions on open ground, for screening friendly soldiers, and also for scout-work.


unit help^Attacks

Name Type Strikes Range Special
sword blade 6-3 melee  

Resistances

blade 30%
cold 20%
fire 0%
holy 20%
impact 40%
pierce -20%

Terrain Modifiers

Terrain Movement Defence
Castle 1 40%
Village 1 40%
Deep Water 99 20%
Shallow Water 4 20%
Grassland 1 40%
Forest 3 30%
Hills 2 40%
Mountains 99 20%
Swamp 4 20%
Sand 2 30%
Cave 4 20%
Snow 2 30%
Mushroom Grove 4 20%
Chasm 99 20%

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