Level 3
Advances to:
Advance from: Rogue
HP: 51 Cost: 44 Moves: 6 Alignment: chaotic XP: 100
Abilities: skirmisher
The greatest of thieves are sometimes tasked to take far more than their victim's belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures will employ any means to dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, assassins are somewhat uncomfortable fighting under the open sun.
Name | Type | Strikes | Range | Special | |
dagger | blade | 8-3 | melee | backstab | |
knife | blade | 5-3 | ranged | poison |
blade | -30% |
cold | 0% |
fire | 0% |
holy | 20% |
impact | -20% |
pierce | -20% |
Terrain | Movement | Defence |
Castle | 1 | 70% |
Village | 1 | 70% |
Deep Water | 99 | 30% |
Shallow Water | 2 | 40% |
Grassland | 1 | 60% |
Forest | 2 | 70% |
Hills | 2 | 70% |
Mountains | 3 | 70% |
Swamp | 2 | 40% |
Sand | 2 | 40% |
Cave | 2 | 50% |
Snow | 2 | 40% |
Mushroom Grove | 2 | 70% |
Chasm | 99 | 20% |