Level 2
Advances to: Troll Warrior 
Advance from: Troll Whelp
HP: 55 Cost: 29 Moves: 5 Alignment: chaotic XP: 66
Abilities: regenerates
Trolls have been a mote to trouble the thoughts of humanity and dwarf-kind, who remain baffled at the origins of these creatures, and perhaps more importantly, the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission.
| Name | Type | Strikes | Range | Special | |
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club | impact | 14-2 | melee |
| blade | 20% |
| cold | 0% |
| fire | 0% |
| holy | 20% |
| impact | 0% |
| pierce | 20% |
| Terrain | Movement | Defense |
| Castle | 1 | 40% |
| Village | 1 | 40% |
| Deep Water | 99 | 20% |
| Shallow Water | 2 | 20% |
| Grassland | 1 | 30% |
| Forest | 2 | 40% |
| Hills | 1 | 50% |
| Mountains | 2 | 60% |
| Swamp | 2 | 20% |
| Sand | 2 | 30% |
| Cave | 1 | 40% |
| Snow | 2 | 20% |
| Mushroom Grove | 2 | 50% |
| Chasm | 99 | 20% |