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niveau 1

 

Évolue en : Chevalier  Jouteur 

Advance from:

PV : 38  Cost: 23  Déplacements : Alignement : juste  XP : 44

Capacités :

Often hailing from the rather untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful but reckless tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers, for whom their large size and momentum provide inviting targets. +

attaques

Nom Type Attaques Portée Spécial
lance perforant 9-2 short charge 

Résistances

tranchant 20%
froid 0%
feu 0%
sacré 20%
contondant 30%
perforant -20%

Modificateurs de Terrain

Terrain Mouvement Défense
Château 1 40%
Village 1 40%
Eau profonde 100 20%
Eau peu profonde 4 20%
Prairie 1 40%
Forêt 3 30%
Collines 2 40%
Montagnes 100 20%
Marais 4 20%
Sable 2 30%
Caverne 4 20%
Tundra 2 30%

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