Mage of Light

Level 3

 

Advances to:

Advance from: White Mage

HP: 42  Cost: 120  Moves: Alignment: lawful  XP: 100

Abilities:

After years of experience, the most devout of white magi are bestowed with vast spiritual powers. By strict devotion to the path of the light, they can call upon its aid to chase away the shadows of the night.

Following a strict code of piety and honour, these men and women work tirelessly to bring life and order to the troubled world in which they live.

Special Notes: the light cast by a mage of light is magical in nature, and always has a high chance of hitting an opponent. This light does tremendous damage to the undead, and even does some to living creatures. Magi of Light are capable of healing units around them, and curing them of poison. They also have the power of Illumination, which increases the lighting level in the area adjacent to the mage.


attacks

Name Type Strikes Range Special
mace impact 7-3 short  
lightbeam holy 10-4 long magical 

Resistances

blade 0%
cold 0%
fire 0%
holy 30%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 60%
Deep Water 100 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Tundra 3 20%

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