Elvish Druid

Level 2

 

Advances to: Elvish Shyde 

Advance from: Elvish Shaman

HP: 36  Cost: 54  Moves: Alignment: neutral  XP: 80

Abilities:

The magic of the wood elves is poorly suited for combat, but effective nonetheless. The forests in which they live can be quickened by a word of command, and will lash out at those who threaten their peace.

Their chief ability lies in healing, and it is for this skill that the elvish druids are revered by their people.

Special Notes: A druid's entangling attack slows enemies down and reduces by one the strikes they can deliver in combat. Druids are capable of healing units around them, and curing them of poison.


attacks

Name Type Strikes Range Special
staff impact 4-2 short  
ensnare impact 6-2 long slow 
thorns pierce 6-3 long magical 

Resistances

blade 0%
cold 0%
fire 0%
holy 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 60%
Deep Water 100 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 1 70%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 3 30%
Tundra 2 30%

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