Dark Sorcerer

Level 3

 

Advances to:

Advance from: Necromancer

HP: 75  Cost: 60  Moves: Alignment: chaotic  XP: 100

Abilities:

The dread inspired by black magic comes chiefly from how little is known about it, to the common man. If immortality is truly what it grants, then the transformation to lichdom would seem something to be achieved as soon as possible, lest disease or infirmity claim the mage. Yet, on occasion, a dark sorcerer has been seen who was quite aged, and yet clearly powerful enough to rival a lich.

One can only speculate why such a person would delay, or forgo that path entirely. It is surmised that either lichdom falls short of the true immortality it is claimed to be, or that there is a terrible and unspoken price for becoming one.

Special Notes: the ranged attacks of a dark sorcerer are magical, and always have a high chance of hitting an opponent. The staff of a dark sorcerer is marked with the plague, and any foe struck down by it will rise again in unlife.


attacks

Name Type Strikes Range Special
staff impact 6-3 short plague(Walking Corpse) 
chill wave cold 15-2 long magical 

Resistances

blade 0%
cold 0%
fire 0%
holy 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 60%
Deep Water 100 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Tundra 3 20%

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