Level 1
 
Advances to: Trapper 
HP: 32 Cost: 14 Moves: 5 Alignment: chaotic XP: 29
Abilities:
Poachers rely on their hunting experience and are most valuable at night and in forests and swamps.
| Name | Type | Strikes | Range | Special | |
![]()  | 
	dagger | blade | 3-2 | short | |
![]()  | 
	bow | pierce | 4-4 | long | 
| blade | 0% | 
| cold | 0% | 
| fire | 0% | 
| holy | 20% | 
| impact | 0% | 
| pierce | 0% | 
| Terrain | Movement | Defense | 
| Castle | 1 | 60% | 
| Village | 1 | 60% | 
| Deep Water | 100 | 20% | 
| Shallow Water | 3 | 20% | 
| Grassland | 1 | 40% | 
| Forest | 2 | 60% | 
| Hills | 2 | 50% | 
| Mountains | 3 | 60% | 
| Swamp | 3 | 50% | 
| Sand | 2 | 30% | 
| Cave | 2 | 40% | 
| Tundra | 3 | 20% |