Orcish Slayer

Level 2

 

Advances to:

Advance from: Orcish Assassin

HP: 36  Cost: 25  Moves: Alignment: chaotic  XP: 100

Abilities:

The larger, and often more skilled orcish assassins are called 'Slayers' by their enemies, though this distinction is somewhat unclear. Slayers are fast on their feet, and quite nimble in combat, although they achieve that end by forgoing armor. Their choice weapon, poison, is a vicious tool, and its common use on the battlefield is often the real cause of orcish supremacy.

attacks

Name Type Strikes Range Special
dagger blade 12-2 short  
throwing knives blade 6-3 long poison 

Resistances

blade -30%
cold 0%
fire 0%
holy 20%
impact -20%
pierce -20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 70%
Village 1 70%
Deep Water 100 30%
Shallow Water 2 40%
Grassland 1 60%
Forest 2 70%
Hills 2 70%
Mountains 3 70%
Swamp 2 40%
Sand 2 40%
Cave 2 50%
Tundra 2 40%

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