Level 1
 
Advances to: Mermaid Priestess  Mermaid Enchantress 
HP: 27 Cost: 19 Moves: 6 Alignment: lawful XP: 50
Abilities:
Young Mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.
| Name | Type | Strikes | Range | Special | |
![]()  | 
	staff | impact | 7-1 | short | |
![]()  | 
	water spray | impact | 8-2 | long | magical | 
| blade | 0% | 
| cold | 60% | 
| fire | 0% | 
| holy | 20% | 
| impact | 0% | 
| pierce | 0% | 
| Terrain | Movement | Defense | 
| Castle | 1 | 40% | 
| Village | 1 | 40% | 
| Deep Water | 1 | 50% | 
| Shallow Water | 1 | 60% | 
| Grassland | 2 | 30% | 
| Forest | 5 | 30% | 
| Hills | 5 | 30% | 
| Mountains | 100 | 20% | 
| Swamp | 1 | 60% | 
| Sand | 2 | 30% | 
| Cave | 3 | 20% | 
| Tundra | 2 | 30% |