Level 3
Advances to:
Advance from: Necromancer
HP: 66 Cost: 62 Moves: 6 Alignment: chaotic XP: 100
Abilities:
A lich is the physical embodiment of black magic's first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.
| Name | Type | Strikes | Range | Special | |
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touch | cold | 5-3 | short | drain |
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magic | cold | 12-3 | long | magical |
| blade | 10% |
| cold | 60% |
| fire | -20% |
| holy | -100% |
| impact | -10% |
| pierce | 30% |
| Terrain | Movement | Defense |
| Castle | 1 | 60% |
| Village | 1 | 60% |
| Deep Water | 4 | 10% |
| Shallow Water | 3 | 20% |
| Grassland | 1 | 40% |
| Forest | 2 | 50% |
| Hills | 2 | 50% |
| Mountains | 3 | 60% |
| Swamp | 2 | 30% |
| Sand | 2 | 30% |
| Cave | 2 | 40% |
| Tundra | 2 | 40% |