Elvish High Lord

Level 3

 

Advances to:

Advance from: Elvish Lord

HP: 63  Cost: 40  Moves: Alignment: neutral  XP: 100

Abilities:

The leaders of the elves do not fall sallow and frail with age. Rather, it is then that they grow to their true potential. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awesome sight indeed.

attacks

Name Type Strikes Range Special
sword blade 10-4 short  
faerie fire cold 8-5 long magical 

Resistances

blade 0%
cold 0%
fire 0%
holy 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 100 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 1 70%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 3 30%
Tundra 2 30%

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