Necromancer

Level 3

 

Advances to:

Advance from: Dark Sorcerer

HP: 70  Cost: 50  Moves: Alignment: chaotic  XP: 100

Abilities:

One of the pinnacles of what is considered 'black magic' is the art of necromancy, the terrible ability to awaken the dead with false life. This discovery alone caused humanity's condemnation of black magic, for the nightmarish things it has made real have given fear a vast new arsenal.

attacks

Name Type Strikes Range Special
plague staff impact 6-3 corp la corp plague 
chill wave cold 17-2 la distanta magic 
shadow wave arcane 12-2 la distanta magic 

Resistances

lama 0%
cold 0%
foc 0%
arcane 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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