Caballero

Nivel 2

 

Se convierte en: Paladín  Gran caballero 

Procede de: Jinete

PV: 58  Coste: 40  Movimientos: Alineamiento: legal  PX: 120

Habilidades:

Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt. +

attacks

Nombre Tipo Golpes Alcance Especial
espada de corte 8-4 cuerpo a cuerpo  
lanza de penetración 14-2 cuerpo a cuerpo carga 

Resistencias

de corte 20%
de frío 0%
de fuego 0%
arcano 20%
de impacto 30%
de penetración -20%

Modificadores por terreno

Terreno Movimiento Defensa
Castillo 1 40%
Aldea 1 40%
Aguas profundas 99 20%
Aguas someras 4 20%
Pradera 1 40%
Bosque 3 30%
Colinas 2 40%
Montañas 99 20%
Pantano 4 20%
Arena 2 30%
Cueva 4 20%
Nieve 2 30%
Campo de setas 4 20%
Abismo 99 20%

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