Jinete

Nivel 1

 

Se convierte en: Caballero  Jinete lancero 

Procede de:

PV: 38  Coste: 23  Movimientos: Alineamiento: legal  PX: 44

Habilidades:

Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets. +

attacks

Nombre Tipo Golpes Alcance Especial
lanza de penetración 9-2 cuerpo a cuerpo carga 

Resistencias

de corte 20%
de frío 0%
de fuego 0%
arcano 20%
de impacto 30%
de penetración -20%

Modificadores por terreno

Terreno Movimiento Defensa
Castillo 1 40%
Aldea 1 40%
Aguas profundas 99 20%
Aguas someras 4 20%
Pradera 1 40%
Bosque 3 30%
Colinas 2 40%
Montañas 99 20%
Pantano 4 20%
Arena 2 30%
Cueva 4 20%
Nieve 2 30%
Campo de setas 4 20%
Abismo 99 20%

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