Huntsman

Level 3

 

Advances to:

Advance from: Trapper

HP: 57  Cost: 54  Moves: Alignment: chaotic  XP: 100

Abilities:

Huntsmen have spent their lives in the backwoods and swamps of their wilderness homes. They track anything that moves in their territory, including people. Bandit gangs hire them for their ability to bring down any prey.

attacks

Name Type Strikes Range Special
dagger blade 5-4 melee  
bow pierce 9-4 ranged marksman 

Resistances

blade 0%
cold 0%
fire 0%
arcane 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 60%
Hills 2 50%
Mountains 3 60%
Swamp 2 60%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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