Jinete

Nivel 1

 

Puede convertirse en: Caballero  Jinete lancero 

Advance from:

PV: 38  Cost: 23  Movimiento: Alineamiento: legal  PX: 44

Habilidades:

Often hailing from the rather untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful but reckless tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers, for whom their large size and momentum provide inviting targets. +

ataques

Nombre Tipo Ataques Alcance Especial
lanza perforante 9-2 short carga 

Resistencias

de filo 20%
frío 0%
fuego 0%
sagrado 20%
impacto 30%
perforante -20%

Modificadores por terreno

Terreno Movimiento Defensa
Castillo 1 40%
Aldea 1 40%
Aguas profundas 100 20%
Aguas someras 4 20%
Pradera 1 40%
Bosque 3 30%
Colinas 2 40%
Montañas 100 20%
Pantano 4 20%
Arena 2 30%
Cueva 4 20%
Tundra 2 30%

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