Assassin

Level 3

 

Advances to:

Advance from: Rogue

HP: 42  Cost: 50  Moves: Alignment: chaotic  XP: 100

Abilities:

The greatest of thieves are sometimes tasked to take far more than their victim's belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures employ any means to silently dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, these assassins are somewhat uncomfortable fighting under the open sun.

attacks

Name Type Strikes Range Special
dagger blade 8-3 short backstab 
knife blade 5-3 long poison 

Resistances

blade -30%
cold 0%
fire 0%
holy 20%
impact -20%
pierce -20%

Terrain Modifiers

Terrain Movement Defense
Castle 1 70%
Village 1 70%
Deep Water 100 30%
Shallow Water 2 40%
Grassland 1 60%
Forest 2 70%
Hills 2 70%
Mountains 3 70%
Swamp 2 40%
Sand 2 40%
Cave 2 50%
Tundra 2 40%

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