multiplayer_ui.hpp File Reference

#include "hotkeys.hpp"
#include "network.hpp"
#include "preferences_display.hpp"
#include "widgets/label.hpp"
#include "widgets/menu.hpp"
#include "widgets/textbox.hpp"
#include "menu_events.hpp"
#include <deque>
#include <string>

Include dependency graph for multiplayer_ui.hpp:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  mp

Classes

class  mp::chat
struct  mp::chat::msg
class  mp::ui
struct  mp::ui::user_info

Enumerations

enum  mp::controller {
  mp::CNTR_NETWORK = 0, mp::CNTR_LOCAL, mp::CNTR_COMPUTER, mp::CNTR_EMPTY,
  mp::CNTR_LAST
}

Functions

void mp::check_response (network::connection res, const config &data)
void mp::level_to_gamestate (config &level, game_state &state, bool saved_game)
std::string mp::get_colour_string (int id)


Generated by doxygen 1.5.5 on 23 May 2008 for The Battle for Wesnoth
Gna! | Forum | Wiki | CIA | devdocs