game_config.hpp File Reference

#include "color_range.hpp"
#include "tstring.hpp"
#include <string>
#include <vector>
#include <map>

Include dependency graph for game_config.hpp:

Go to the source code of this file.

Namespaces

namespace  game_config
namespace  game_config::sounds

Classes

struct  game_config::server_info
struct  game_config::game_version

Functions

void game_config::load_config (const config *cfg)
void game_config::add_color_info (const config &v)
const std::vector< Uint32 > & game_config::tc_info (const std::string &name)
const color_rangegame_config::color_info (const std::string &name)
bool game_config::operator< (const struct game_version &a, const struct game_version &b)
bool game_config::operator<= (const struct game_version &a, const struct game_version &b)
bool game_config::operator> (const struct game_version &a, const struct game_version &b)
bool game_config::operator>= (const struct game_version &a, const struct game_version &b)
bool game_config::operator== (const struct game_version &a, const struct game_version &b)
bool game_config::operator!= (const struct game_version &a, const struct game_version &b)

Variables

struct game_version game_config::wesnoth_version
struct game_version game_config::min_savegame_version
struct game_version game_config::test_version


Generated by doxygen 1.5.5 on 23 May 2008 for The Battle for Wesnoth
Gna! | Forum | Wiki | CIA | devdocs