#include <string>
Go to the source code of this file.
Functions | |
std::string | random_generate_map (const std::string &parms, const config *cfg) |
config | random_generate_scenario (const std::string &parms, const config *cfg) |
map_generator * | create_map_generator (const std::string &name, const config *cfg) |
map_generator* create_map_generator | ( | const std::string & | name, | |
const config * | cfg | |||
) |
Definition at line 30 of file map_create.cpp.
Referenced by map_editor::new_map_dialog(), mp::create::process_event(), random_generate_map(), and random_generate_scenario().
std::string random_generate_map | ( | const std::string & | parms, | |
const config * | cfg | |||
) |
Definition at line 43 of file map_create.cpp.
References create_map_generator(), ERR_CF, util::scoped_resource< T, ReleasePolicy >::get(), and utils::split().
Referenced by play_game().
Definition at line 58 of file map_create.cpp.
References lg::config, create_map_generator(), ERR_CF, and utils::split().
Referenced by play_game().
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