#include "global.hpp"
#include "SDL.h"
#include "../sdl_utils.hpp"
#include "../display.hpp"
#include "../map.hpp"
#include "../widgets/widget.hpp"
#include "editor_layout.hpp"
#include <vector>
Go to the source code of this file.
Namespaces | |
namespace | map_editor |
Classes | |
struct | map_editor::terrain_group |
Stores the info about the data in editor-groups.cfg in a nice format. More... | |
class | map_editor::terrain_palette |
Palette where the terrain to be drawn can be selected. More... | |
class | map_editor::brush_bar |
A bar where the brush is drawn. More... |
Definition in file editor_palettes.hpp.
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