active() const | gui::floating_textbox | [inline] |
box() const | gui::floating_textbox | [inline] |
box_ | gui::floating_textbox | [private] |
check() const | gui::floating_textbox | [inline] |
check_ | gui::floating_textbox | [private] |
close(game_display &gui) | gui::floating_textbox | |
floating_textbox() | gui::floating_textbox | |
label_ | gui::floating_textbox | [private] |
label_string_ | gui::floating_textbox | [private] |
mode() const | gui::floating_textbox | [inline] |
mode_ | gui::floating_textbox | [private] |
show(gui::TEXTBOX_MODE mode, const std::string &label, const std::string &check_label, bool checked, game_display &gui) | gui::floating_textbox | |
tab(std::vector< team > &teams, const unit_map &units, game_display &gui) | gui::floating_textbox | |
update_location(game_display &gui) | gui::floating_textbox |
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