#include "global.hpp"
#include "game_display.hpp"
#include "game_preferences.hpp"
#include "gettext.hpp"
#include "image.hpp"
#include "construct_dialog.hpp"
#include "settings.hpp"
#include "show_dialog.hpp"
#include "map_create.hpp"
#include "minimap.hpp"
#include "multiplayer_create.hpp"
#include "filesystem.hpp"
#include "log.hpp"
#include "video.hpp"
#include "serialization/string_utils.hpp"
#include "wml_exception.hpp"
#include "wml_separators.hpp"
#include <cassert>
#include <memory>
Go to the source code of this file.
Namespaces | |
namespace | mp |
Defines | |
#define | ERR_CF LOG_STREAM(err, config) |
Variables | |
const SDL_Rect | null_rect = {0, 0, 0, 0} |
Definition in file multiplayer_create.cpp.
#define ERR_CF LOG_STREAM(err, config) |
Definition at line 41 of file multiplayer_create.cpp.
const SDL_Rect null_rect = {0, 0, 0, 0} [static] |
Definition at line 44 of file multiplayer_create.cpp.
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