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- a -
adjacent_tiles_array :
pathfind.hpp
- b -
buffer_set :
network_worker.cpp
- c -
connection_map :
network.cpp
,
proxy.cpp
const_object_ptr :
reference_counted_object.hpp
controller_map :
playcampaign.cpp
- f -
fixed_t :
util.hpp
- g -
generator_map :
mapgen.cpp
- h -
handler_vector :
events.hpp
height_map :
mapgen.cpp
- l -
label_map :
font.cpp
line_size_cache_map :
font.cpp
location :
mapgen.cpp
locator_finder_pair :
image.cpp
locator_finder_t :
image.cpp
- m -
markov_prefix_map :
race.hpp
movement_type_map :
unit_types.hpp
- o -
object_ptr :
reference_counted_object.hpp
- p -
player_map :
game.hpp
preproc_map :
preprocessor.hpp
progressive_double :
unit_frame.hpp
progressive_int :
unit_frame.hpp
- r -
race_map :
race.hpp
receive_list :
network_worker.cpp
received_queue :
network_worker.cpp
- s -
schema_map :
network_worker.cpp
set_location :
astarsearch.cpp
side_vector :
game.hpp
socket_state_map :
network_worker.cpp
socket_stats_map :
network_worker.cpp
sockets_list :
network.cpp
sound_cache_iterator :
sound.cpp
stats :
statistics.cpp
string_map :
config.hpp
subset_id :
font.cpp
- t -
table_spec :
help.cpp
tcode_list_cache :
mapgen.cpp
terrain_map :
mapgen.cpp
tmoves :
ai_village.cpp
treachmap :
ai_village.cpp
- u -
ucs2_string :
string_utils.hpp
ucs4_string :
string_utils.hpp
umap_pair :
unit_map.cpp
undo_list :
actions.hpp
user_vector :
game.hpp
utf8_string :
string_utils.hpp
- v -
vector_a_star_node :
astarsearch.cpp
vector_location :
astarsearch.cpp
- w -
wide_string :
string_utils.hpp
wmi_command_change :
game_events.cpp
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The Battle for Wesnoth
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