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- n -
n_of_channels :
sound.cpp
n_reserved_channels :
sound.cpp
name :
sound.cpp
,
parser.cpp
,
game_events.cpp
name_ :
config.cpp
names_ :
game_events.cpp
net_manager_ :
campaign_server.cpp
new_handlers :
game_events.cpp
new_widgets :
game.cpp
no_fading :
sound.cpp
no_gui_ :
game.cpp
no_preferences_save :
preferences.cpp
normal_font_size :
help.cpp
normal_sound_button_ :
game_preferences_display.cpp
null_hotkey_ :
hotkeys.cpp
null_rect :
multiplayer_create.cpp
NumModificationTypes :
unit.cpp
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The Battle for Wesnoth
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