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- a -
ABORT_MODE :
map_editor::map_editor
ACTION :
threading::waiter
ADJACENT_TERRAIN_TYPE :
display
,
terrain_builder
ALIGNMENT :
help::help_text_area
,
unit_type
ANCHORING :
theme::object
ATTACK_RESULT :
statistics::attack_context
- b -
BUILD_STATUS :
unit_type
BUTTON_LOCATION :
gui::dialog
- c -
CONTROLLER :
team::team_info
CREATE_SERVER :
network::server_manager
- d -
DATA_TYPE :
replay
DIRECTION :
gamemap::location
- g -
GENDER :
unit_race
- h -
hit_type :
unit_animation
- l -
LEFT_BUTTON_FUNC :
map_editor::map_editor
LEFT_BUTTON_HELD_FUNC :
map_editor::map_editor
- m -
MARK_SENT :
replay
MESSAGE_TYPE :
game_display
- p -
PROCESS_DATA_RESULT :
turn_info
- r -
RESULT :
threading::async_operation
result :
mp::ui
RETVAL :
gui2::tbutton
ROW_TYPE :
gui::menu
- s -
SCROLL_TYPE :
display
SELECTION_MOVE_VIEWPORT :
gui::menu
size_type :
boost::foreach_detail_::simple_variant< T >
SPACE_CONSUMPTION :
gui::button
STATE :
unit
,
gui::slider
,
gui::scrollbar
,
gui::button
- t -
tborder :
gamemap
tdrawing_layer :
display
tgame_mode :
game_display
tmerge_mode :
gamemap
token_type :
token
tscroll :
gui2::tscrollbar_
tstate :
gui2::tlabel
,
gui2::tlistbox
,
gui2::tscrollbar_
,
gui2::ttext_
,
gui2::ttoggle_button
,
gui2::tbutton
tstatus :
gui2::twindow
tusage :
gamemap
type :
image::locator
,
hotkey::hotkey_item
TYPE :
ai::target
,
variable_info
,
dialogs::unit_preview_pane
,
gui::button
,
variant
- u -
user_relation :
mp::ui
user_state :
mp::ui
- v -
variation_type :
unit_animation
- w -
WAIT_TIMEOUT_RESULT :
threading::condition
Generated by
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1.5.5 on 23 May 2008 for
The Battle for Wesnoth
Gna!
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