sample_ai Class Reference

Sample ai, with simple strategy. More...

Inheritance diagram for sample_ai:

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Collaboration diagram for sample_ai:

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List of all members.

Public Member Functions

 sample_ai (info &i)
void play_turn ()
 Function that is called when the AI must play its turn.

Protected Member Functions

void do_attacks ()
void get_villages ()
void do_moves ()
void do_recruitment ()


Detailed Description

Sample ai, with simple strategy.

Definition at line 60 of file ai.cpp.


Constructor & Destructor Documentation

sample_ai::sample_ai ( info i  )  [inline]

Definition at line 62 of file ai.cpp.


Member Function Documentation

void sample_ai::play_turn (  )  [inline, virtual]

Function that is called when the AI must play its turn.

Derived classes should implement their AI algorithm in this function.

Implements ai_interface.

Definition at line 64 of file ai.cpp.

References do_attacks(), do_moves(), do_recruitment(), game_events::fire(), and get_villages().

void sample_ai::do_attacks (  )  [inline, protected]

void sample_ai::get_villages (  )  [inline, protected]

void sample_ai::do_moves (  )  [inline, protected]

void sample_ai::do_recruitment (  )  [inline, protected]

Definition at line 169 of file ai.cpp.

References ai_interface::current_team(), ai_interface::recruit(), and team::recruits().

Referenced by play_turn().


The documentation for this class was generated from the following file:

Generated by doxygen 1.5.5 on 23 May 2008 for The Battle for Wesnoth
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