unit_abilities.cpp File Reference

Manage unit-abilities, like heal, cure, and weapon_specials. More...

#include "unit.hpp"
#include "unit_abilities.hpp"
#include "log.hpp"
#include "pathutils.hpp"
#include "terrain_filter.hpp"
#include "variable.hpp"
#include <cassert>

Include dependency graph for unit_abilities.cpp:

Go to the source code of this file.

Namespaces

namespace  unit_abilities

Defines

#define LOG_NG   LOG_STREAM(info, engine)

Functions

static bool unit_abilities::affects_side (const config &cfg, const std::vector< team > &teams, size_t side, size_t other_side)
static bool cache_illuminates (int &cache, std::string const &ability)


Detailed Description

Manage unit-abilities, like heal, cure, and weapon_specials.

Definition in file unit_abilities.cpp.


Define Documentation

#define LOG_NG   LOG_STREAM(info, engine)

Definition at line 30 of file unit_abilities.cpp.


Function Documentation

static bool cache_illuminates ( int &  cache,
std::string const &  ability 
) [static]


Generated by doxygen 1.5.5 on 23 May 2008 for The Battle for Wesnoth
Gna! | Forum | Wiki | CIA | devdocs