, including all inherited members.
abort_ | map_editor::map_editor | [private] |
ABORT_HARD enum value | map_editor::map_editor | |
ABORT_MODE enum name | map_editor::map_editor | |
ABORT_NORMALLY enum value | map_editor::map_editor | |
ADD_SELECTION enum value | map_editor::map_editor | [private] |
ai_formula() | hotkey::command_executor | [inline, virtual] |
all_hexes_selected_ | map_editor::map_editor | [private] |
auto_update_ | map_editor::map_editor | [private] |
brush_ | map_editor::map_editor | [private] |
can_execute_command(hotkey::HOTKEY_COMMAND command, int) const | map_editor::map_editor | [virtual] |
change_language() | map_editor::map_editor | [virtual] |
change_unit_side() | hotkey::command_executor | [inline, virtual] |
changed_since_save() const | map_editor::map_editor | |
clear_buffer(map_buffer &buffer) | map_editor::map_editor | [inline, private] |
clear_highlighted_hexes_in_gui() | map_editor::map_editor | [private] |
clear_labels() | hotkey::command_executor | [inline, virtual] |
clear_messages() | hotkey::command_executor | [inline, virtual] |
clipboard_ | map_editor::map_editor | [private] |
confirm_exit_and_save() | map_editor::map_editor | [private] |
continue_move() | hotkey::command_executor | [inline, virtual] |
copy_buffer(map_buffer &buffer, const std::set< gamemap::location > &locs, const gamemap::location &origin) | map_editor::map_editor | [private] |
create_unit() | hotkey::command_executor | [inline, virtual] |
custom_command() | hotkey::command_executor | [inline, virtual] |
cycle_back_units() | hotkey::command_executor | [inline, virtual] |
cycle_units() | hotkey::command_executor | [inline, virtual] |
DONT_ABORT enum value | map_editor::map_editor | |
draw() | events::handler | [inline, virtual] |
DRAW enum value | map_editor::map_editor | [private] |
draw_on_mouseover_hexes(const t_translation::t_terrain t, const bool one_layer_only=false) | map_editor::map_editor | [private] |
DRAW_TERRAIN enum value | map_editor::map_editor | [private] |
draw_terrain(const t_translation::t_terrain terrain, const std::vector< gamemap::location > &hexes, const bool one_layer_only) | map_editor::map_editor | [private] |
DRAW_TERRAIN_LAYER enum value | map_editor::map_editor | [private] |
edit_auto_update() | map_editor::map_editor | [virtual] |
edit_copy() | map_editor::map_editor | [virtual] |
edit_cut() | map_editor::map_editor | [virtual] |
edit_draw() | map_editor::map_editor | [virtual] |
edit_fill_selection() | map_editor::map_editor | [virtual] |
edit_flip() | map_editor::map_editor | [virtual] |
edit_flood_fill() | map_editor::map_editor | [virtual] |
edit_load_map() | map_editor::map_editor | [virtual] |
edit_new_map() | map_editor::map_editor | [virtual] |
edit_paste() | map_editor::map_editor | [virtual] |
edit_quit() | map_editor::map_editor | [virtual] |
edit_refresh() | map_editor::map_editor | [virtual] |
edit_resize() | map_editor::map_editor | [virtual] |
edit_revert() | map_editor::map_editor | [virtual] |
edit_rotate_selection() | map_editor::map_editor | [virtual] |
edit_save_as() | map_editor::map_editor | [virtual] |
edit_save_map() | map_editor::map_editor | [virtual] |
edit_select_all() | map_editor::map_editor | [virtual] |
edit_set_start_pos() | map_editor::map_editor | [virtual] |
edit_set_terrain() | hotkey::command_executor | [inline, virtual] |
edit_update() | map_editor::map_editor | [virtual] |
end_turn() | hotkey::command_executor | [inline, virtual] |
end_unit_turn() | hotkey::command_executor | [inline, virtual] |
everything_dirty_ | map_editor::map_editor | [private] |
execute_command(const hotkey::HOTKEY_COMMAND command) | map_editor::map_editor | [private] |
hotkey::command_executor::execute_command(HOTKEY_COMMAND command, int index=-1) | hotkey::command_executor | [virtual] |
filename_ | map_editor::map_editor | [private] |
first_time_created_ | map_editor::map_editor | [private, static] |
floating_label_manager_ | map_editor::map_editor | [private] |
FLOOD_FILL enum value | map_editor::map_editor | [private] |
from_scenario_ | map_editor::map_editor | [private] |
game_config_ | map_editor::map_editor | [private] |
get_action_image(hotkey::HOTKEY_COMMAND, int) const | hotkey::command_executor | [inline, virtual] |
get_action_name(const LEFT_BUTTON_FUNC func) const | map_editor::map_editor | [private] |
get_action_state(hotkey::HOTKEY_COMMAND command) const | map_editor::map_editor | [virtual] |
get_menu_image(hotkey::HOTKEY_COMMAND command, int index=-1) const | hotkey::command_executor | |
get_menu_images(const std::vector< std::string > &items_arg) | hotkey::command_executor | |
goto_leader() | hotkey::command_executor | [inline, virtual] |
gui_ | map_editor::map_editor | [private] |
handle_event(const SDL_Event &event) | map_editor::map_editor | [virtual] |
handle_keyboard_event(const SDL_KeyboardEvent &event, const int mousex, const int mousey) | map_editor::map_editor | |
handle_mouse_button_event(const SDL_MouseButtonEvent &event, const int mousex, const int mousey) | map_editor::map_editor | |
handler(const bool auto_join=true) | events::handler | [protected] |
handler_members() | events::handler | [inline, protected, virtual] |
highlight_selected_hexes(const bool clear_old=true) | map_editor::map_editor | [private] |
highlighted_locs_cleared_ | map_editor::map_editor | [private] |
hotkey_manager_ | map_editor::map_editor | [private] |
hotkeys_ | map_editor::map_editor | [private, static] |
insert_selection_in_clipboard() | map_editor::map_editor | [private] |
is_left_button_func_menu(const theme::menu &menu) const | map_editor::map_editor | [private] |
join() | events::handler | [virtual] |
key_ | map_editor::map_editor | [private] |
l_button_func_ | map_editor::map_editor | [private, static] |
l_button_held_func_ | map_editor::map_editor | [private] |
l_button_palette_dirty_ | map_editor::map_editor | [private] |
label_terrain(bool) | hotkey::command_executor | [inline, virtual] |
leave() | events::handler | [virtual] |
left_button_down(const int mousex, const int mousey) | map_editor::map_editor | [private] |
LEFT_BUTTON_FUNC enum name | map_editor::map_editor | [private] |
left_button_func_changed(const LEFT_BUTTON_FUNC func) | map_editor::map_editor | [private] |
LEFT_BUTTON_HELD_FUNC enum name | map_editor::map_editor | [private] |
left_click(const gamemap::location loc) | map_editor::map_editor | [private] |
load_game() | hotkey::command_executor | [inline, virtual] |
load_tooltips(void) | map_editor::map_editor | [private] |
main_loop() | map_editor::map_editor | |
map_ | map_editor::map_editor | [private] |
map_buffer typedef | map_editor::map_editor | [private] |
map_dirty_ | map_editor::map_editor | [private] |
map_editor(editor_display &gui, editormap &map, config &theme, config &game_config) | map_editor::map_editor | |
middle_button_down(const int mousex, const int mousey) | map_editor::map_editor | [private] |
mouse_moved_ | map_editor::map_editor | [private] |
mouse_over_hexes_ | map_editor::map_editor | [private] |
MOVE_SELECTION enum value | map_editor::map_editor | [private] |
NONE enum value | map_editor::map_editor | [private] |
NUM_L_BUTTON_FUNC enum value | map_editor::map_editor | [private] |
num_operations_since_save_ | map_editor::map_editor | [private, static] |
objectives() | hotkey::command_executor | [inline, virtual] |
old_bg_terrain_ | map_editor::map_editor | [private, static] |
old_brush_size_ | map_editor::map_editor | [private, static] |
old_fg_terrain_ | map_editor::map_editor | [private, static] |
original_filename_ | map_editor::map_editor | [private] |
palette_ | map_editor::map_editor | [private] |
PASTE enum value | map_editor::map_editor | [private] |
paste_buffer(const map_buffer &buffer, const gamemap::location &loc, map_undo_action &undo_action) | map_editor::map_editor | [private] |
perform_fill_hexes(std::set< gamemap::location > &fill_hexes, const t_translation::t_terrain terrain, map_undo_action &undo_action) | map_editor::map_editor | [private] |
perform_flood_fill(const t_translation::t_terrain fill_with) | map_editor::map_editor | |
perform_paste() | map_editor::map_editor | |
perform_selection_move() | map_editor::map_editor | [private] |
perform_set_starting_pos() | map_editor::map_editor | |
play_replay() | hotkey::command_executor | [inline, virtual] |
preferences() | map_editor::map_editor | [virtual] |
prefs_ | map_editor::map_editor | [private, static] |
prefs_disp_manager_ | map_editor::map_editor | [private] |
process_event() | events::handler | [inline, virtual] |
process_help_string(int, int) | events::handler | [inline, virtual] |
recalculate_starting_pos_labels() | map_editor::map_editor | [private] |
recall() | hotkey::command_executor | [inline, virtual] |
recruit() | hotkey::command_executor | [inline, virtual] |
redo() | map_editor::map_editor | [virtual] |
redraw_everything() | map_editor::map_editor | |
REMOVE_SELECTION enum value | map_editor::map_editor | [private] |
rename_unit() | hotkey::command_executor | [inline, virtual] |
repeat_recruit() | hotkey::command_executor | [inline, virtual] |
replay_next_side() | hotkey::command_executor | [inline, virtual] |
replay_next_turn() | hotkey::command_executor | [inline, virtual] |
replay_show_each() | hotkey::command_executor | [inline, virtual] |
replay_show_everything() | hotkey::command_executor | [inline, virtual] |
replay_show_team1() | hotkey::command_executor | [inline, virtual] |
replay_skip_animation() | hotkey::command_executor | [inline, virtual] |
requires_event_focus(const SDL_Event *=NULL) const | events::handler | [inline, virtual] |
reset_mouseover_overlay() | map_editor::map_editor | [inline, private] |
reset_replay() | hotkey::command_executor | [inline, virtual] |
right_button_down(const int mousex, const int mousey) | map_editor::map_editor | [private] |
right_click(const gamemap::location loc) | map_editor::map_editor | [private] |
save_game() | hotkey::command_executor | [inline, virtual] |
save_map(const std::string filename="", const bool display_confirmation=true) | map_editor::map_editor | |
hotkey::command_executor::save_map() | hotkey::command_executor | [inline, virtual] |
save_replay() | hotkey::command_executor | [inline, virtual] |
save_undo_action(const map_undo_action &action) | map_editor::map_editor | [private] |
search() | hotkey::command_executor | [inline, virtual] |
SELECT_HEXES enum value | map_editor::map_editor | [private] |
selected_hex_ | map_editor::map_editor | [private] |
selected_hexes_ | map_editor::map_editor | [private] |
selection_move_start_ | map_editor::map_editor | [private] |
set_abort(const ABORT_MODE abort=ABORT_NORMALLY) | map_editor::map_editor | |
set_file_to_save_as(const std::string, bool from_scenario) | map_editor::map_editor | |
set_mouseover_overlay() | map_editor::map_editor | [private] |
set_starting_position(const int player, const gamemap::location loc) | map_editor::map_editor | [private] |
SET_STARTING_POSITION enum value | map_editor::map_editor | [private] |
shout() | hotkey::command_executor | [inline, virtual] |
show_chat_log() | hotkey::command_executor | [inline, virtual] |
show_enemy_moves(bool) | hotkey::command_executor | [inline, virtual] |
show_help() | hotkey::command_executor | [inline, virtual] |
show_menu(const std::vector< std::string > &items_arg, const int xloc, const int yloc, const bool context_menu=false) | map_editor::map_editor | [private] |
hotkey::command_executor::show_menu(const std::vector< std::string > &items_arg, int xloc, int yloc, bool context_menu, display &gui) | hotkey::command_executor | |
show_statistics() | hotkey::command_executor | [inline, virtual] |
size_specs_ | map_editor::map_editor | [private] |
speak() | hotkey::command_executor | [inline, virtual] |
starting_positions_ | map_editor::map_editor | [private] |
status_table() | hotkey::command_executor | [inline, virtual] |
stop_replay() | hotkey::command_executor | [inline, virtual] |
terrain_changed(const gamemap::location &hex) | map_editor::map_editor | [private] |
theme_ | map_editor::map_editor | [private] |
toggle_grid() | map_editor::map_editor | [virtual] |
toggle_shroud_updates() | hotkey::command_executor | [inline, virtual] |
tooltip_manager_ | map_editor::map_editor | [private] |
undo() | map_editor::map_editor | [virtual] |
unit_description() | hotkey::command_executor | [inline, virtual] |
unit_hold_position() | hotkey::command_executor | [inline, virtual] |
unit_list() | hotkey::command_executor | [inline, virtual] |
update_l_button_palette() | map_editor::map_editor | [private] |
update_mouse_over_hexes(const gamemap::location mouse_over_hex) | map_editor::map_editor | [private] |
update_shroud_now() | hotkey::command_executor | [inline, virtual] |
user_command() | hotkey::command_executor | [inline, virtual] |
verify_filename(const std::string &filename, bool show_error) const | map_editor::map_editor | [private] |
volatile_draw() | events::handler | [inline, virtual] |
volatile_undraw() | events::handler | [inline, virtual] |
whisper() | hotkey::command_executor | [inline, virtual] |
~command_executor() | hotkey::command_executor | [inline, protected, virtual] |
~handler() | events::handler | [protected, virtual] |
~map_editor() | map_editor::map_editor | [virtual] |