, including all inherited members.
accelerate | unit_animation::particule | |
add_frame(int duration, const unit_frame &value, bool force_change=false) | animated< unit_frame > | |
anim_description typedef | animated< unit_frame > | |
animated(int start_time=0) | animated< unit_frame > | |
animated(const std::vector< frame_description > &cfg, int start_time=0, bool force_change=false) | animated< unit_frame > | |
animation_finished() const | animated< unit_frame > | |
animation_finished_potential() const | animated< unit_frame > | |
cycles() const | animated< unit_frame > | [inline] |
does_not_change() const | animated< unit_frame > | [inline] |
dst_ | unit_animation::particule | [private] |
force_change() | animated< unit_frame > | [inline] |
frame_description typedef | animated< unit_frame > | |
get_animation_duration() const | animated< unit_frame > | |
get_animation_time() const | animated< unit_frame > | |
get_animation_time_potential() const | animated< unit_frame > | |
get_begin_time() const | animated< unit_frame > | |
get_current_frame() const | animated< unit_frame > | |
get_current_frame_begin_time() const | animated< unit_frame > | |
get_current_frame_duration() const | animated< unit_frame > | |
get_current_frame_end_time() const | animated< unit_frame > | |
get_current_frame_time() const | animated< unit_frame > | |
get_end_time() const | animated< unit_frame > | |
get_first_frame() const | animated< unit_frame > | |
get_frames_count() const | animated< unit_frame > | |
get_last_frame() const | animated< unit_frame > | |
halo_id_ | unit_animation::particule | [private] |
invalidate(const frame_parameters &value, const bool primary=false) const | unit_animation::particule | |
last_frame_begin_time_ | unit_animation::particule | [private] |
need_update() const | unit_animation::particule | |
override(int start_time, const std::string highlight="", const std::string blend_ratio="", Uint32 blend_color=0, const std::string offset="") | unit_animation::particule | |
parameters(const frame_parameters &default_val, bool primary) const | unit_animation::particule | [inline] |
parameters_ | unit_animation::particule | [private] |
particule(int start_time=0) | unit_animation::particule | [inline, explicit] |
particule(const config &cfg, const std::string frame_string="frame") | unit_animation::particule | [explicit] |
pause_animation() | animated< unit_frame > | [inline] |
redraw(const frame_parameters &value) | unit_animation::particule | |
remove_frames_after(int ending_time) | animated< unit_frame > | [protected] |
remove_frames_until(int starting_time) | animated< unit_frame > | [protected] |
restart_animation() | animated< unit_frame > | [inline] |
set_begin_time(int new_begin_time) | animated< unit_frame > | |
src_ | unit_animation::particule | [private] |
start_animation(int start_time, const gamemap::location &src, const gamemap::location &dst, bool cycles=false) | unit_animation::particule | |
animated< unit_frame >::start_animation(int start_time, bool cycles=false) | animated< unit_frame > | |
starting_frame_time_ | animated< unit_frame > | [protected] |
tick_to_time(int animation_tick) const | animated< unit_frame > | |
time_to_tick(int animation_time) const | animated< unit_frame > | |
unit_animation class | animated< unit_frame > | [friend] |
update_last_draw_time(double acceleration=0) | animated< unit_frame > | |
void_value_ | animated< unit_frame > | [static] |
~animated() | animated< unit_frame > | [inline, virtual] |
~particule() | unit_animation::particule | [virtual] |