Here is a list of all file members with links to the files they belong to:
- object_ptr
: reference_counted_object.hpp
- OBSERVER_END
: menu_events.hpp
- old_
: replay.cpp
- old_defines_map_
: game.cpp
- old_style_
: font.cpp
- once
: sound.cpp
- op_
: formula.cpp
- open_connection()
: multiplayer.cpp
- open_font()
: font.cpp
- open_save_game()
: gamestatus.cpp
, gamestatus.hpp
- open_section_img
: help.cpp
- opendir()
: filesystem_win32.ii
- operand_
: formula.cpp
- operator!=()
: config.hpp
, filesystem.hpp
, sdl_utils.cpp
, sdl_utils.hpp
, tstring.hpp
, config.cpp
- operator+()
: tstring.hpp
- operator<()
: play_controller.cpp
, sdl_utils.cpp
, sdl_utils.hpp
, metrics.cpp
- operator<<()
: tstring.cpp
, config.hpp
, map.cpp
, map.hpp
, tstring.hpp
, metrics.cpp
, metrics.hpp
, config.cpp
- operator==()
: tstring.hpp
, sdl_utils.hpp
, config.cpp
, config.hpp
, filesystem.hpp
, sdl_utils.cpp
, sdl_utils.hpp
, sdl_utils.cpp
- orientation_
: halo.cpp
- ostream_file()
: filesystem.hpp
, filesystem.cpp
- outgoing
: network_worker.cpp
- outgoing_bufs
: network_worker.cpp
- output_map()
: mapgen.cpp
- output_to_buffer()
: network_worker.cpp
- overlayed_hexes_
: halo.cpp