#include <multiplayer_connect.hpp>
Public Member Functions | |
connected_user (const std::string &name, mp::controller controller, network::connection connection) | |
Public Attributes | |
std::string | name |
mp::controller | controller |
network::connection | connection |
Definition at line 36 of file multiplayer_connect.hpp.
mp::connect::connected_user::connected_user | ( | const std::string & | name, | |
mp::controller | controller, | |||
network::connection | connection | |||
) | [inline] |
Definition at line 37 of file multiplayer_connect.hpp.
std::string mp::connect::connected_user::name |
Definition at line 40 of file multiplayer_connect.hpp.
Definition at line 42 of file multiplayer_connect.hpp.
Definition at line 43 of file multiplayer_connect.hpp.
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