Here is a list of all file members with links to the files they belong to:
- W
: ai_python.hpp
- w_
: font.cpp
, scrollpane.cpp
- waiting_sockets
: network.cpp
- waiting_threads
: network_worker.cpp
- want_new_music
: sound.cpp
- WARNTIME
: playmp_controller.cpp
- wesnoth_setlocale()
: language.cpp
- WESNOTHD_SERVER
: multiplayer.cpp
- wide_string
: string_utils.hpp
- windiness_
: mapgen.cpp
- wm_title_string
: editor.cpp
, editor_main.cpp
- wmi_command_change
: game_events.cpp
- wmi_command_changes
: game_events.cpp
- wml_exception()
: wml_exception.cpp
, wml_exception.hpp
- worker_pool_man
: network.cpp
- write()
: parser.cpp
, parser.hpp
- write_battle_result_map()
: statistics.cpp
- write_close_child()
: parser.cpp
, parser.hpp
- write_compressed()
: binary_wml.cpp
, binary_wml.hpp
- write_compressed_internal()
: binary_wml.cpp
- write_file()
: filesystem.cpp
, filesystem.hpp
- WRITE_FULL_GAME
: gamestatus.hpp
- write_game()
: gamestatus.cpp
, gamestatus.hpp
- WRITE_GAME_MODE
: gamestatus.hpp
- write_internal()
: parser.cpp
- write_key_val()
: parser.cpp
, parser.hpp
- write_open_child()
: parser.cpp
, parser.hpp
- write_player()
: gamestatus.cpp
- write_possibly_compressed()
: binary_or_text.cpp
, binary_or_text.hpp
- write_save_index()
: gamestatus.cpp
, gamestatus.hpp
- WRITE_SNAPSHOT_ONLY
: gamestatus.hpp
- write_str_int_map()
: statistics.cpp
- WRN_AI
: ai.cpp
, ai_village.cpp
, formula_ai.cpp
- WRN_CF
: multiplayer_connect.cpp
, parser.cpp
- WRN_CONFIG
: game.cpp
, server.cpp
- WRN_DISPLAY
: textbox.cpp
- WRN_FT
: font.cpp
- WRN_G
: gui/widgets/button.cpp
, canvas.cpp
, container.cpp
, control.cpp
, grid.cpp
, helper.cpp
, gui/widgets/label.cpp
, listbox.cpp
, panel.cpp
, gui/widgets/scrollbar.cpp
, gui/widgets/settings.cpp
, spacer.cpp
, text.cpp
, text_box.cpp
, toggle_button.cpp
, tooltip.cpp
, vertical_scrollbar.cpp
, gui/widgets/widget.cpp
, window.cpp
, window_builder.cpp
, terrain_translation.cpp
- WRN_G_D
: spacer.cpp
, listbox.cpp
, control.cpp
, gui/widgets/button.cpp
, canvas.cpp
, container.cpp
, grid.cpp
, helper.cpp
, gui/widgets/label.cpp
, panel.cpp
, gui/widgets/scrollbar.cpp
, gui/widgets/settings.cpp
, text.cpp
, text_box.cpp
, toggle_button.cpp
, tooltip.cpp
, vertical_scrollbar.cpp
, gui/widgets/widget.cpp
, window.cpp
, window_builder.cpp
- WRN_G_E
: gui/widgets/label.cpp
, container.cpp
, gui/widgets/settings.cpp
, vertical_scrollbar.cpp
, toggle_button.cpp
, window.cpp
, text_box.cpp
, text.cpp
, control.cpp
, gui/widgets/scrollbar.cpp
, spacer.cpp
, grid.cpp
, gui/widgets/button.cpp
, canvas.cpp
, event_handler.cpp
, listbox.cpp
, panel.cpp
, helper.cpp
, tooltip.cpp
, gui/widgets/widget.cpp
, window_builder.cpp
- WRN_G_P
: gui/widgets/button.cpp
, control.cpp
, vertical_scrollbar.cpp
, text.cpp
, helper.cpp
, toggle_button.cpp
, window_builder.cpp
, gui/widgets/scrollbar.cpp
, window.cpp
, gui/widgets/label.cpp
, listbox.cpp
, grid.cpp
, tooltip.cpp
, canvas.cpp
, spacer.cpp
, gui/widgets/settings.cpp
, container.cpp
, text_box.cpp
, panel.cpp
, gui/widgets/widget.cpp
- WRN_GAME
: server/game.cpp
- WRN_GUI
: language_selection.cpp
, addon_connect.cpp
, mp_method_selection.cpp
- WRN_NG
: gamestatus.cpp
, unit_map.cpp
, game_events.cpp
, variable.cpp
- WRN_NO
: game_events.cpp
- WRN_NW
: network.cpp
- WRN_REPLAY
: replay.cpp
- WRN_SERVER
: server.cpp