#include "global.hpp"
#include "construct_dialog.hpp"
#include "dialogs.hpp"
#include "foreach.hpp"
#include "formula_ai.hpp"
#include "game_display.hpp"
#include "game_config.hpp"
#include "game_errors.hpp"
#include "game_events.hpp"
#include "gettext.hpp"
#include "help.hpp"
#include "log.hpp"
#include "marked-up_text.hpp"
#include "menu_events.hpp"
#include "playturn.hpp"
#include "preferences_display.hpp"
#include "replay.hpp"
#include "sound.hpp"
#include "team.hpp"
#include "unit_display.hpp"
#include "unit_types.hpp"
#include "wml_separators.hpp"
#include "util.hpp"
#include "serialization/string_utils.hpp"
#include <algorithm>
#include <cassert>
#include <sstream>
Go to the source code of this file.
Namespaces | |
namespace | events |
Classes | |
class | events::delete_recall_unit |
class | events::cmd_arg_parser |
class | events::map_command_handler< Worker > |
struct | events::map_command_handler< Worker >::command |
class | events::chat_command_handler |
class | events::console_handler |
Defines | |
#define | ERR_NG LOG_STREAM(err, engine) |
#define | LOG_NG LOG_STREAM(info, engine) |
#define | DBG_NG LOG_STREAM(info, engine) |
Functions | |
void | remove_old_auto_saves () |
std::vector< std::string > | create_unit_table (const statistics::stats::str_int_map &m, unsigned int team) |
E.g. Unitlist, status_table, save_game, save_map, chat, show_help, etc.
Definition in file menu_events.cpp.
#define DBG_NG LOG_STREAM(info, engine) |
Definition at line 52 of file menu_events.cpp.
#define ERR_NG LOG_STREAM(err, engine) |
Definition at line 50 of file menu_events.cpp.
#define LOG_NG LOG_STREAM(info, engine) |
Definition at line 51 of file menu_events.cpp.
std::vector<std::string> @124::create_unit_table | ( | const statistics::stats::str_int_map & | m, | |
unsigned int | team | |||
) | [static] |
Definition at line 72 of file menu_events.cpp.
References COLUMN_SEPARATOR, boost::foreach_detail_::end(), IMAGE_PREFIX, type, and unit_type_data::types().
void @124::remove_old_auto_saves | ( | ) | [static] |
Definition at line 56 of file menu_events.cpp.
References _, preferences::autosavemax(), preferences::countdown(), delete_game(), get_saves_list(), preferences::INFINITE_AUTO_SAVES, and LOG_NG.
Referenced by events::menu_handler::autosave().
Definition at line 104 of file menu_events.cpp.
Definition at line 555 of file menu_events.cpp.
std::vector<bool>& leader_bools_ |
Definition at line 554 of file menu_events.cpp.
std::string player_name_ |
Definition at line 105 of file menu_events.cpp.
Definition at line 553 of file menu_events.cpp.
Definition at line 106 of file menu_events.cpp.
unsigned int team_num_ |
Definition at line 107 of file menu_events.cpp.
std::vector<int> unit_count_ |
Definition at line 108 of file menu_events.cpp.
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