Variables | |
const std::string | turn_bell = "bell.wav" |
const std::string | timer_bell = "timer.wav" |
const std::string | receive_message = "chat-1.ogg,chat-2.ogg,chat-3.ogg" |
const std::string | receive_message_highlight = "chat-highlight.ogg" |
const std::string | receive_message_friend = "chat-friend.ogg" |
const std::string | receive_message_server = "receive.wav" |
const std::string | user_arrive = "arrive.wav" |
const std::string | user_leave = "leave.wav" |
const std::string | game_user_arrive = "join.wav" |
const std::string | game_user_leave = "leave.wav" |
const std::string | button_press = "button.wav" |
const std::string | checkbox_release = "checkbox.wav" |
const std::string | slider_adjust = "slider.wav" |
const std::string | menu_expand = "expand.wav" |
const std::string | menu_contract = "contract.wav" |
const std::string | menu_select = "select.wav" |
const std::string game_config::sounds::button_press = "button.wav" |
Definition at line 118 of file game_config.cpp.
Referenced by gui::menu::handle_event(), gui::slider::mouse_down(), gui::button::mouse_down(), and gui::dialog::process().
const std::string game_config::sounds::checkbox_release = "checkbox.wav" |
const std::string game_config::sounds::game_user_arrive = "join.wav" |
Definition at line 115 of file game_config.cpp.
const std::string game_config::sounds::game_user_leave = "leave.wav" |
Definition at line 116 of file game_config.cpp.
const std::string game_config::sounds::menu_contract = "contract.wav" |
const std::string game_config::sounds::menu_expand = "expand.wav" |
const std::string game_config::sounds::menu_select = "select.wav" |
const std::string game_config::sounds::receive_message = "chat-1.ogg,chat-2.ogg,chat-3.ogg" |
Definition at line 109 of file game_config.cpp.
Referenced by game_display::add_chat_message(), and mp::ui::process_message().
const std::string game_config::sounds::receive_message_friend = "chat-friend.ogg" |
Definition at line 111 of file game_config.cpp.
Referenced by game_display::add_chat_message(), and mp::ui::process_message().
const std::string game_config::sounds::receive_message_highlight = "chat-highlight.ogg" |
Definition at line 110 of file game_config.cpp.
Referenced by game_display::add_chat_message(), and mp::ui::process_message().
const std::string game_config::sounds::receive_message_server = "receive.wav" |
Definition at line 112 of file game_config.cpp.
Referenced by game_display::add_chat_message(), and mp::ui::process_message().
const std::string game_config::sounds::slider_adjust = "slider.wav" |
Definition at line 120 of file game_config.cpp.
Referenced by gui::slider::handle_event(), gui::slider::mouse_down(), and gui::slider::mouse_motion().
const std::string game_config::sounds::timer_bell = "timer.wav" |
Definition at line 108 of file game_config.cpp.
Referenced by playmp_controller::think_about_countdown().
const std::string game_config::sounds::turn_bell = "bell.wav" |
Definition at line 107 of file game_config.cpp.
Referenced by playsingle_controller::before_human_turn().
const std::string game_config::sounds::user_arrive = "arrive.wav" |
const std::string game_config::sounds::user_leave = "leave.wav" |
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