Public Member Functions | |
buffer_item (const gamemap::location &o, t_translation::t_terrain t, int start_side) | |
Public Attributes | |
gamemap::location | offset |
t_translation::t_terrain | terrain |
int | starting_side |
Consists of the copied terrain and an offset. When pasting stuff, the offset is used to calculate where to put the pasted hex
Definition at line 283 of file editor.hpp.
map_editor::map_editor::buffer_item::buffer_item | ( | const gamemap::location & | o, | |
t_translation::t_terrain | t, | |||
int | start_side | |||
) | [inline] |
Definition at line 284 of file editor.hpp.
Definition at line 286 of file editor.hpp.
Definition at line 287 of file editor.hpp.
Definition at line 288 of file editor.hpp.
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