#include <callable_objects.hpp>
Public Member Functions | |
move_map_callable (const move_map &srcdst, const move_map &dstsrc) | |
const move_map & | srcdst () const |
const move_map & | dstsrc () const |
Private Types | |
typedef std::multimap < gamemap::location, gamemap::location > | move_map |
Private Member Functions | |
variant | get_value (const std::string &key) const |
void | get_inputs (std::vector< game_logic::formula_input > *inputs) const |
Private Attributes | |
const move_map & | srcdst_ |
const move_map & | dstsrc_ |
Definition at line 124 of file callable_objects.hpp.
typedef std::multimap<gamemap::location, gamemap::location> move_map_callable::move_map [private] |
Definition at line 125 of file callable_objects.hpp.
Definition at line 132 of file callable_objects.hpp.
variant move_map_callable::get_value | ( | const std::string & | key | ) | const [private, virtual] |
Implements game_logic::formula_callable.
Definition at line 55 of file callable_objects.cpp.
References srcdst_.
void move_map_callable::get_inputs | ( | std::vector< game_logic::formula_input > * | inputs | ) | const [private, virtual] |
Reimplemented from game_logic::formula_callable.
Definition at line 73 of file callable_objects.cpp.
References game_logic::FORMULA_READ_ONLY.
const move_map& move_map_callable::srcdst | ( | ) | const [inline] |
const move_map& move_map_callable::dstsrc | ( | ) | const [inline] |
const move_map& move_map_callable::srcdst_ [private] |
const move_map& move_map_callable::dstsrc_ [private] |
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