Public Member Functions | |
idle_ai (info &i) | |
void | play_turn () |
Function that is called when the AI must play its turn. |
Definition at line 51 of file ai.cpp.
void idle_ai::play_turn | ( | ) | [inline, virtual] |
Function that is called when the AI must play its turn.
Derived classes should implement their AI algorithm in this function.
Implements ai_interface.
Definition at line 54 of file ai.cpp.
References game_events::fire().
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