, including all inherited members.
accept_connections() | mp::ui | [inline, protected, virtual] |
add_chat_message(const time_t &time, const std::string &speaker, int side, const std::string &message, game_display::MESSAGE_TYPE type=game_display::MESSAGE_PRIVATE) | mp::ui | [protected, virtual] |
append_to_title(const std::string &name) | mp::ui | [protected] |
bg_cancel() | gui::widget | [protected] |
bg_register(SDL_Rect const &rect) | gui::widget | [protected] |
bg_restore() const | gui::widget | [protected] |
bg_restore(SDL_Rect const &rect) const | gui::widget | [protected] |
bg_update() | gui::widget | [protected] |
cancel_button_ | mp::wait | [private] |
client_area() const | mp::ui | [protected] |
clip_rect() const | gui::widget | [protected] |
CONTINUE enum value | mp::ui | |
CREATE enum value | mp::ui | |
dirty() const | gui::widget | |
disp() | mp::ui | [inline, protected] |
disp_ | mp::ui | [protected] |
draw() | gui::widget | [protected, virtual] |
draw_contents() | mp::ui | [protected, virtual] |
enable(bool new_val=true) | gui::widget | [virtual] |
enabled() const | gui::widget | |
focus(const SDL_Event *event) | gui::widget | |
focus_ | gui::widget | [protected] |
FRIEND enum value | mp::ui | |
GAME enum value | mp::ui | |
game_config() const | mp::ui | [protected] |
game_menu_ | mp::wait | [private] |
gamelist() | mp::ui | [inline, protected] |
gamelist_updated(bool silent=true) | mp::ui | [protected, virtual] |
generate_menu() | mp::wait | [private] |
get_result() | mp::ui | |
get_state() | mp::wait | |
handle_event(const SDL_Event &event) | mp::ui | [protected, virtual] |
handle_key_event(const SDL_KeyboardEvent &event) | mp::ui | [protected, virtual] |
handler(const bool auto_join=true) | events::handler | [protected] |
handler_members() | events::handler | [inline, protected, virtual] |
height() const | gui::widget | |
hidden() const | gui::widget | |
hide(bool value=true) | gui::widget | [virtual] |
hide_children(bool hide=true) | mp::wait | [protected, virtual] |
id() const | gui::widget | |
IGNORED enum value | mp::ui | |
join() | events::handler | [virtual] |
JOIN enum value | mp::ui | |
join_game(bool observe) | mp::wait | |
layout_children(const SDL_Rect &rect) | mp::wait | [protected, virtual] |
leave() | events::handler | [virtual] |
level_ | mp::wait | [private] |
LOBBY enum value | mp::ui | |
location() const | gui::widget | |
ME enum value | mp::ui | |
member_handlers() | gui::widget | [inline, protected, virtual] |
NEUTRAL enum value | mp::ui | |
OBSERVE enum value | mp::ui | |
PLAY enum value | mp::ui | |
PREFERENCES enum value | mp::ui | |
process_event() | mp::wait | [virtual] |
process_help_string(int mousex, int mousey) | gui::widget | [virtual] |
process_message(const config &msg, const bool whisper=false) | mp::ui | [protected] |
process_network() | mp::ui | |
process_network_connection(const network::connection sock) | mp::ui | [protected, virtual] |
process_network_data(const config &data, const network::connection sock) | mp::wait | [protected, virtual] |
process_network_error(network::error &error) | mp::ui | [protected, virtual] |
QUIT enum value | mp::ui | |
request_snapshot() | mp::wait | |
requires_event_focus(const SDL_Event *=NULL) const | events::handler | [inline, virtual] |
result enum name | mp::ui | |
SEL_GAME enum value | mp::ui | |
send_chat_message(const std::string &message, bool allies_only=false) | mp::ui | [protected, virtual] |
set_clip_rect(const SDL_Rect &rect) | gui::widget | |
set_dirty(bool dirty=true) | gui::widget | |
set_focus(bool focus) | gui::widget | |
set_height(unsigned h) | gui::widget | |
set_help_string(const std::string &str) | gui::widget | |
set_id(const std::string &id) | gui::widget | |
set_location(const SDL_Rect &rect) | mp::ui | [virtual] |
gui::widget::set_location(int x, int y) | gui::widget | |
set_measurements(unsigned w, unsigned h) | gui::widget | |
set_result(result res) | mp::ui | [protected] |
set_selected_game(const std::string game_name) | mp::ui | [protected] |
set_user_list(const std::vector< std::string > &, bool silent) | mp::ui | [protected] |
set_user_menu_items(const std::vector< std::string > &list) | mp::ui | [protected] |
set_volatile(bool val=true) | gui::widget | |
set_width(unsigned w) | gui::widget | |
start_game() | mp::wait | |
start_label_ | mp::wait | [private] |
state_ | mp::wait | [private] |
stop_updates_ | mp::wait | [private] |
title() const | mp::ui | [protected] |
ui(game_display &d, const std::string &title, const config &cfg, chat &c, config &gamelist) | mp::ui | |
update_location(SDL_Rect const &rect) | gui::widget | [protected, virtual] |
user_relation enum name | mp::ui | |
user_state enum name | mp::ui | |
video() const | gui::widget | [inline, protected] |
wait(game_display &disp, const config &cfg, chat &c, config &gamelist) | mp::wait | |
widget(widget const &o) | gui::widget | [protected] |
widget(CVideo &video, const bool auto_join=true) | gui::widget | [protected] |
width() const | gui::widget | |
xscale(int x) const | mp::ui | [protected] |
xscale_base | mp::ui | [protected, static] |
yscale(int y) const | mp::ui | [protected] |
yscale_base | mp::ui | [protected, static] |
~handler() | events::handler | [protected, virtual] |
~widget() | gui::widget | [protected, virtual] |