#include "SDL.h"
#include "SDL_keysym.h"
#include "editor_palettes.hpp"
#include "editor_layout.hpp"
#include "../config.hpp"
#include "../sdl_utils.hpp"
#include "../serialization/string_utils.hpp"
#include "../image.hpp"
#include "../reports.hpp"
#include "../gettext.hpp"
#include "../tooltips.hpp"
#include "../util.hpp"
#include "../video.hpp"
#include <cassert>
Go to the source code of this file.
Namespaces | |
namespace | map_editor |
Functions | |
static bool | map_editor::is_invalid_terrain (t_translation::t_terrain c) |
Definition in file editor_palettes.cpp.
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