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palette_ :
map_editor::map_editor
palette_h :
map_editor::size_specs
palette_w :
map_editor::size_specs
palette_x :
map_editor::size_specs
palette_y :
map_editor::size_specs
panel :
gui::dialog_frame::style
panels_ :
theme
panelsDrawn_ :
display
panes :
gui::dialog::dimension_measurements
parameters_ :
mp::create
,
unit_animation::particule
params_ :
mp::connect
parent_ :
unit_movement_type
,
simple_wml::node
,
gui2::twidget
,
gui::dialog_button
,
terrain_label
,
mp::connect::side
parry_ :
attack_type
parsed_terrain :
terrain_filter::terrain_filter_cache
parsed_text_ :
help::topic_text
parser_counter :
loadscreen
parsing_time :
metrics::sample
passages_ :
cave_map_generator
password :
mp::create::parameters
password_ :
game
password_button_ :
mp::create
password_required :
mp::gamebrowser::game_item
patch :
game_config::game_version
path_ :
input_stream
path_delim :
gui::file_menu
path_turns_ :
events::mouse_handler
paths_ :
binary_paths_manager
pby_offset_ :
loadscreen
persistent :
team::team_info
pixels_per_step_ :
gui2::tscrollbar_
plague_type :
battle_context::unit_stats
plagues :
battle_context::unit_stats
player_ :
scoped_recall_unit
player_colours_ :
mp::connect
player_factions_ :
mp::connect
player_info_ :
game
player_number_ :
mp::connect::side
,
play_controller
player_teams_ :
mp::connect
player_type_changed_ :
playsingle_controller
player_types_ :
mp::connect
players :
game_state
players_ :
game
,
server
plural_name_ :
unit_race
poisoned :
combatant
poisons :
battle_context::unit_stats
pool_ :
a_star_world
popup_show_delay_ :
gui2::tgui_definition
popup_show_time_ :
gui2::tgui_definition
pos :
cutter::positioned_surface
,
config::child_pos
,
placing_info
pos_ :
replay
,
preprocessor_file
,
gui2::ttext_history
pos_sort_ :
gui::menu::basic_sorter
positioner_length_ :
gui2::tscrollbar_
positioner_offset_ :
gui2::tscrollbar_
possible_moves_ :
python_ai
,
formula_ai
possibleTraits_ :
unit_type
postfix_ :
theme::status_item
prcnt_ :
loadscreen
precedence :
terrain_builder::building_rule
precondition_ :
game_logic::formula_function_expression
,
game_logic::formula_function
prefix_ :
theme::status_item
prefs_ :
map_editor::map_editor
prefs_disp_manager_ :
play_controller
,
map_editor::map_editor
present_codepoints :
font::subset_descriptor
pressed_ :
gui::button
pressedActiveImage_ :
gui::button
pressedImage_ :
gui::button
prev_ :
simple_wml::document
prevent_misclick_until_ :
gui::message_dialog
preview_panes_ :
gui::dialog
preview_style :
gui::dialog_frame
previous_button_ :
gui::menu
previous_free_hex_ :
events::mouse_handler
previous_hex_ :
events::mouse_handler
previous_val_ :
scoped_wml_variable
primary_attack_filter_ :
unit_animation
probability :
terrain_builder::building_rule
processing_time :
metrics::sample
progress_ :
gui::progress_bar
proxy_versions_ :
server
Generated by
doxygen
1.5.5 on 23 May 2008 for
The Battle for Wesnoth
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