unit_callable Class Reference

#include <callable_objects.hpp>

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List of all members.

Public Types

typedef gamemap::location location

Public Member Functions

 unit_callable (const std::pair< location, unit > &pair)
const unitget_unit () const
variant get_value (const std::string &key) const
void get_inputs (std::vector< game_logic::formula_input > *inputs) const

Private Attributes

const locationloc_
const unitu_


Detailed Description

Definition at line 140 of file callable_objects.hpp.


Member Typedef Documentation

Definition at line 142 of file callable_objects.hpp.


Constructor & Destructor Documentation

unit_callable::unit_callable ( const std::pair< location, unit > &  pair  )  [inline]

Definition at line 143 of file callable_objects.hpp.


Member Function Documentation

const unit& unit_callable::get_unit (  )  const [inline]

Definition at line 147 of file callable_objects.hpp.

References u_.

variant unit_callable::get_value ( const std::string &  key  )  const [virtual]

void unit_callable::get_inputs ( std::vector< game_logic::formula_input > *  inputs  )  const [virtual]

Reimplemented from game_logic::formula_callable.

Definition at line 122 of file callable_objects.cpp.

References game_logic::FORMULA_READ_ONLY.


Member Data Documentation

const location& unit_callable::loc_ [private]

Definition at line 151 of file callable_objects.hpp.

Referenced by get_value().

const unit& unit_callable::u_ [private]

Definition at line 152 of file callable_objects.hpp.

Referenced by get_unit(), and get_value().


The documentation for this class was generated from the following files:

Generated by doxygen 1.5.5 on 23 May 2008 for The Battle for Wesnoth
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