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main_loop() :
map_editor::map_editor
main_map_location() :
theme
make_ai() :
team
make_directory() :
gui::file_menu
make_fake() :
CVideo
make_human() :
team
make_move() :
formula_ai
make_network() :
team
manage() :
upload_log::manager
manager() :
image::manager
,
network::manager
,
network_worker_pool::manager
,
cursor::manager
,
network_worker_pool::manager
,
soundsource::manager
,
font::manager
,
tooltips::manager
,
upload_log::manager
,
game_events::manager
,
variable::manager
,
preferences::manager
,
halo::manager
,
hotkey::manager
map_area() :
display
map_colour_to() :
team
map_command_handler() :
events::map_command_handler< Worker >
map_data_set() :
map_editor::map_undo_action
map_editor() :
map_editor::map_editor
map_formula_callable() :
game_logic::map_formula_callable
map_labels() :
map_labels
map_outside_area() :
display
map_undo_action() :
map_editor::map_undo_action
mark_available() :
player
mask() :
cutter::mask
match() :
terrain_filter
match_internal() :
terrain_filter
matches() :
config
,
unit_animation
matches_filter() :
unit
,
attack_type
matches_range() :
gamemap::location
matches_unit() :
game_events::entity_location
max() :
color_range
max_experience() :
unit
max_hitpoints() :
unit
max_items_onscreen() :
gui::menu
max_map_area() :
display
max_value() :
gui::slider
member_handlers() :
gui::widget
menu() :
theme::menu
,
gui::menu
menu_handler() :
events::menu_handler
menu_pressed() :
display
menus() :
theme
merge() :
team::shroud_map
merge_and_keep() :
config
merge_children() :
config
merge_parameters() :
unit_frame
merge_shroud_map_data() :
team
merge_terrains() :
gamemap
merge_with() :
config
message_dialog() :
gui::message_dialog
metrics() :
metrics
mid() :
color_range
middle_button_down() :
map_editor::map_editor
min() :
color_range
min_hp() :
combatant
min_value() :
gui::slider
mini_map_location() :
theme
minimap_area() :
display
minimap_image() :
terrain_type
minimap_image_overlay() :
terrain_type
minimap_location_on() :
display
minimum_positioner_length() :
gui2::tscrollbar_
,
gui2::tvertical_scrollbar
mode() :
gui::floating_textbox
modeChanged() :
CVideo
modePossible() :
CVideo
modification_advancements() :
unit
,
unit_type
modification_count() :
unit
modification_description() :
unit
modify() :
theme
modify_location() :
theme::object
modify_turns() :
gamestatus
mouse_button_down() :
gui2::tevent_handler
mouse_button_up() :
gui2::tevent_handler
mouse_capture() :
gui2::tevent_handler
mouse_click() :
gui2::tevent_handler
mouse_down() :
gui::button
,
gui::slider
mouse_enter() :
gui2::tbutton
,
gui2::tevent_handler
,
gui2::tscrollbar_
,
gui2::ttoggle_button
,
gui2::tevent_executor
mouse_handler() :
events::mouse_handler
mouse_hover() :
gui2::tcontrol
,
gui2::tevent_handler
,
gui2::tevent_executor
mouse_leave() :
gui2::tevent_handler
,
gui2::tbutton
,
gui2::tscrollbar_
,
gui2::ttoggle_button
,
gui2::tevent_executor
mouse_left_button_click() :
gui2::tbutton
,
gui2::ttoggle_button
,
gui2::tevent_executor
mouse_left_button_double_click() :
gui2::ttext_
,
gui2::ttext_box
,
gui2::tevent_executor
mouse_left_button_down() :
gui2::ttext_
,
gui2::tbutton
,
gui2::tscrollbar_
,
gui2::ttext_box
,
gui2::tevent_executor
mouse_left_button_up() :
gui2::tscrollbar_
,
gui2::tbutton
,
gui2::ttext_
,
gui2::ttext_box
,
gui2::tevent_executor
mouse_middle_button_click() :
gui2::tevent_executor
,
gui2::ttext_
mouse_middle_button_double_click() :
gui2::tevent_executor
mouse_middle_button_down() :
gui2::tevent_executor
mouse_middle_button_up() :
gui2::tevent_executor
mouse_motion() :
events::mouse_handler
,
gui::button
,
events::mouse_handler
,
gui::slider
mouse_move() :
gui2::tevent_handler
,
gui2::tevent_executor
,
gui2::ttext_box
,
gui2::ttext_
,
gui2::tscrollbar_
mouse_press() :
events::mouse_handler
mouse_right_button_click() :
gui2::tevent_executor
mouse_right_button_double_click() :
gui2::tevent_executor
mouse_right_button_down() :
gui2::tevent_executor
mouse_right_button_up() :
gui2::tevent_executor
mouse_up() :
gui::button
mouse_update() :
events::mouse_handler
mouseover_hex() :
display
move_callable() :
move_callable
move_cost_calculator() :
move_cost_calculator
move_group() :
ai
move_in_history() :
help::help_browser
move_interrupted() :
unit
move_leader_after_recruit() :
ai
move_leader_to_goals() :
ai
move_leader_to_keep() :
ai
move_map_backup() :
formula_ai::move_map_backup
move_map_callable() :
move_map_callable
move_position() :
gui::scrollarea
,
gui::scrollbar
move_positioner() :
gui2::tscrollbar_
move_selection() :
gui::menu
move_selection_down() :
gui::menu
move_selection_to() :
gui::menu
move_selection_up() :
gui::menu
move_to_targets() :
ai
move_unit() :
ai_interface
,
ai
move_unit_along_current_route() :
events::mouse_handler
move_unit_partial() :
ai_interface
move_unit_to_loc() :
events::menu_handler
movement() :
unit_type
movement_cost() :
unit
,
unit_movement_type
movement_cost_internal() :
unit
movement_costs() :
unit_movement_type
movement_left() :
unit
movement_type() :
unit_type
movement_used() :
attack_type
moveto() :
dfool::dfool_ai
msg() :
mp::chat::msg
multistep_move_possible() :
ai
must_be() :
variant
mustLock() :
CVideo
mutable_callable() :
variant
mutate_value() :
game_logic::formula_callable
mute_all_observers() :
game
mute_observer() :
game
mutex() :
threading::mutex
mvt_type() :
terrain_type
my_units() :
dfool::dfool_ai
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1.5.5 on 23 May 2008 for
The Battle for Wesnoth
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