#include <unit_abilities.hpp>
Public Member Functions | |
individual_effect () | |
individual_effect (value_modifier t, int val, config *abil, const gamemap::location &l) | |
void | set (value_modifier t, int val, config *abil, const gamemap::location &l) |
Public Attributes | |
value_modifier | type |
int | value |
config * | ability |
gamemap::location | loc |
Definition at line 30 of file unit_abilities.hpp.
unit_abilities::individual_effect::individual_effect | ( | ) | [inline] |
Definition at line 32 of file unit_abilities.hpp.
unit_abilities::individual_effect::individual_effect | ( | value_modifier | t, | |
int | val, | |||
config * | abil, | |||
const gamemap::location & | l | |||
) |
Definition at line 844 of file unit_abilities.cpp.
void unit_abilities::individual_effect::set | ( | value_modifier | t, | |
int | val, | |||
config * | abil, | |||
const gamemap::location & | l | |||
) |
Definition at line 848 of file unit_abilities.cpp.
References ability, loc, type, and value.
Referenced by unit_abilities::effect::effect().
Definition at line 36 of file unit_abilities.hpp.
Referenced by unit_abilities::effect::effect(), and set().
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