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- m -
main_event_context_ :
game.cpp
managed :
network_worker.cpp
map :
help.cpp
map_ :
dialogs.cpp
,
mapgen.cpp
,
mouse_events.cpp
map_cache_ :
dialogs.cpp
map_max_height :
editor_dialogs.cpp
map_max_width :
editor_dialogs.cpp
map_min_height :
editor_dialogs.cpp
map_min_width :
editor_dialogs.cpp
master_stats :
statistics.cpp
max_cached_chunks :
sound.cpp
max_coastal :
mapgen_dialog.cpp
max_height :
mapgen.cpp
max_history :
help.cpp
max_history_saved :
game_preferences.cpp
max_hp_distrib_rows_ :
mouse_events.cpp
max_island :
mapgen_dialog.cpp
max_label_size :
map_label.cpp
max_positions :
ai_attack.cpp
max_recursion_levels :
binary_wml.cpp
,
parser.cpp
max_schema_item_length :
binary_wml.cpp
max_section_level :
help.cpp
max_size_ :
font.cpp
max_temp :
mapgen.cpp
max_threads :
network_worker.cpp
MaxZoom :
display.cpp
mem_ :
variable.cpp
menu_font_size :
help.cpp
message :
tooltips.cpp
message_log :
replay.cpp
message_private_on :
game_preferences.cpp
mid_scenario :
statistics.cpp
min_allowed_height :
preferences.hpp
min_allowed_width :
preferences.hpp
min_col :
attack_prediction.cpp
min_height :
mapgen.cpp
min_row :
attack_prediction.cpp
min_temp :
mapgen.cpp
min_threads :
network_worker.cpp
MinZoom :
display.cpp
mix_ok :
sound.cpp
ModificationTypes :
unit.cpp
move_from_ :
formula_ai.cpp
move_functions :
formula_ai.cpp
ms_after :
sound.cpp
ms_before :
sound.cpp
multiplayer_mode_ :
game.cpp
multiplayer_server_ :
game.cpp
music_button_ :
game_preferences_display.cpp
music_cache :
sound.cpp
music_label_ :
game_preferences_display.cpp
music_refresh :
sound.cpp
music_refresh_rate :
sound.cpp
music_slider_ :
game_preferences_display.cpp
music_start_time :
sound.cpp
music_thinker_ :
game.cpp
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The Battle for Wesnoth
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