Here is a list of all class members with links to the classes they belong to:
- n_attacks_
: attack
- n_defends_
: attack
- name
: font::subset_descriptor
, wml_menu_item
, map_editor::terrain_group
, player
, metrics::sample
, player_info
, cutter::mask
, cutter::positioned_surface
, game_logic::formula_input
, save_info
, gui2::tevent_handler::tmouse_button
, cave_map_generator
, mp::connect::connected_user
, map_generator
, default_map_generator
, dialogs::unit_preview_pane::details
, game_config::server_info
, mp::create::parameters
, unit_race
, team
, mp::gamebrowser::game_item
, terrain_type
, unit
, time_of_day
, mp::ui::user_info
, attack_type
, unit_movement_type
, team::team_info
, scoped_wml_variable
, game
- name_
: game_logic::formula_expression
, game_logic::function_expression
, game_logic::formula_function
, events::generic_event
, lg::logd
, lg::logger
, unit_race
, terrain_type
, unit
, game
, player
- name_entry_
: mp::create
- name_entry_label_
: mp::create
- nattributes_recursive()
: simple_wml::node
- nbElemByPage_
: a_star_world::poss_a_star_node
- nbNode_
: a_star_world
- nbytes_pending_sends
: network::pending_statistics
- nchildren()
: simple_wml::node
- ncommands()
: replay
- NDIRECTIONS
: gamemap::location
- nearest_keep()
: ai
- need_first_update_
: animated< T, T_void_value >
- need_layout_
: gui2::twindow
- need_update()
: animated< T, T_void_value >
, unit_animation
, unit_animation::particule
, frame_builder
, unit_frame
- needs_restore_
: gui::widget
- needs_select
: wml_menu_item
- net_income
: team_data
- net_manager_
: server
- NETWORK
: team::team_info
- NEUTRAL
: mp::ui
, unit_type
- NEW
: gui2::twindow
- new_expected_damage_inflicted
: statistics::stats
- new_expected_damage_taken
: statistics::stats
- new_filename
: map_editor::map_editor::new_map_exception
- new_key_down
: gui::dialog_process_info
- new_left_button
: gui::dialog_process_info
- new_level()
: unit
- new_map
: map_editor::map_editor::new_map_exception
- new_map_data()
: map_editor::map_undo_action
- new_map_data_
: map_editor::map_undo_action
- new_map_exception()
: map_editor::map_editor::new_map_exception
- new_right_button
: gui::dialog_process_info
- new_selection_
: map_editor::map_undo_action
- new_starting_locations_
: map_editor::map_undo_action
- new_terrain_
: map_editor::map_undo_action
- new_turn()
: game_display
, team
, unit
- new_turn_expected_damage_inflicted
: statistics::stats
- new_turn_expected_damage_taken
: statistics::stats
- next()
: sha1_hash
, t_string::walker
- next_
: unit_race
, simple_wml::document
- next_char()
: tokenizer
- next_char_fast()
: tokenizer
- next_idling_
: unit
- next_is_end()
: utils::utf8_iterator
- next_scenario
: game_state
- next_time_of_day()
: gamestatus
- next_token()
: tokenizer
- next_turn()
: gamestatus
- next_unit_
: events::mouse_handler
- nextDraw_
: display
- nfiles
: file_tree_checksum
- nitems()
: gui::menu
- NO_BORDER
: gamemap
- no_children()
: simple_wml::node
- no_death_fight()
: combatant
- no_flag
: terrain_builder::terrain_constraint
- no_leader
: team::team_info
, team
- NO_MOVE_VIEWPORT
: gui::menu
- no_observer_icon_locator_
: mp::gamebrowser
- no_requests()
: metrics
- NO_SERVER
: network::server_manager
- nobservers()
: game
- node()
: simple_wml::node
- nodeParent
: a_star_node
- NON_UNDO_DATA
: replay
- NONE
: image::locator
, map_editor::map_editor
, gui2::tbutton
- NORMAL
: gui::scrollbar
, gui::slider
, gui::button
- normal_alpha2_
: gui::menu::imgsel_style
- normal_alpha_
: gui::menu::style
- normal_rgb2_
: gui::menu::imgsel_style
- normal_rgb_
: gui::menu::style
- NORMAL_ROW
: gui::menu
- NORTH
: gamemap::location
- NORTH_EAST
: gamemap::location
- NORTH_WEST
: gamemap::location
- NOT_BUILT
: unit_type
- not_living()
: unit_type
- not_logged_in_
: server
- not_recommended_units_
: ai
- notify_active_
: events::generic_event
- notify_all()
: threading::condition
- notify_finished()
: threading::async_operation
- notify_new_host()
: game
- notify_observers()
: events::generic_event
- notify_one()
: threading::condition
- npending_sends
: network::pending_statistics
- nplayers()
: game
- nplayers_
: default_map_generator
- nrequests_
: metrics
- nrequests_waited_
: metrics
- nsamples
: metrics::sample
- nsides_
: game
- nteams()
: team
- nterrains_
: map_editor::terrain_palette
- ntraits_
: unit_race
- null()
: vconfig
, surface
, hotkey::hotkey_item
- null_location
: gamemap::location
- num_attacks()
: attack_type
- num_attacks_
: attack_type
- num_blows
: battle_context::unit_stats
- num_elements()
: variant
- NUM_GENDERS
: unit_race
- num_invalid_
: unit_map
- num_iters_
: unit_map
- NUM_L_BUTTON_FUNC
: map_editor::map_editor
- num_operations_since_save_
: map_editor::map_editor
- num_players_label_
: mp::create
- num_selects_
: gui::menu
- num_starting_positions()
: gamemap
- num_terrains()
: map_editor::terrain_palette
- num_traits()
: unit_race
, unit_type
- num_traits_
: unit_type
- num_turns
: mp::create::parameters
- num_valid_starting_positions()
: gamemap
- number()
: terrain_type
- number_
: terrain_type
- number_of_turns()
: gamestatus
- numeric_sort_
: gui::menu::basic_sorter
- numTurns_
: gamestatus
- nvillages_
: default_map_generator