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open_connection() :
multiplayer.cpp
open_font() :
font.cpp
open_save_game() :
gamestatus.hpp
,
gamestatus.cpp
opendir() :
filesystem_win32.ii
operator!=() :
filesystem.hpp
,
sdl_utils.cpp
,
sdl_utils.hpp
,
config.cpp
,
sdl_utils.hpp
,
tstring.hpp
,
config.hpp
,
tstring.hpp
operator+() :
tstring.hpp
operator<() :
play_controller.cpp
,
sdl_utils.cpp
,
sdl_utils.hpp
,
metrics.cpp
operator<<() :
tstring.hpp
,
config.cpp
,
config.hpp
,
map.cpp
,
map.hpp
,
tstring.cpp
,
metrics.cpp
,
metrics.hpp
operator==() :
sdl_utils.hpp
,
config.cpp
,
filesystem.hpp
,
tstring.hpp
,
sdl_utils.cpp
,
tstring.hpp
,
sdl_utils.hpp
,
config.hpp
,
sdl_utils.cpp
ostream_file() :
filesystem.hpp
,
filesystem.cpp
output_map() :
mapgen.cpp
output_to_buffer() :
network_worker.cpp
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1.5.5 on 23 May 2008 for
The Battle for Wesnoth
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