multiplayer.hpp File Reference

-file mapgen.hpp More...

#include "multiplayer_ui.hpp"

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Namespaces

namespace  mp

Functions

void mp::start_server (game_display &disp, const config &game_config, mp::controller default_controller, bool is_server)
 Starts a multiplayer game in server mode, or in single-user mode.
void mp::start_client (game_display &disp, const config &game_config, const std::string host)
 Starts a multiplayer game in client mode.

Variables

const size_t mp::max_login_size = 18


Detailed Description

-file mapgen.hpp

-file map.hpp -file multiplayer_client.hpp -file multiplayer_connect.hpp

Definition in file multiplayer.hpp.


Generated by doxygen 1.5.5 on 23 May 2008 for The Battle for Wesnoth
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