terrain_filter Member List

This is the complete list of members for terrain_filter, including all inherited members.

cache_terrain_filter [private]
cfg_terrain_filter [private]
flat_terrain_filter [private]
flatten(const bool flat_tod=true)terrain_filter [inline]
get_locations(std::set< gamemap::location > &locs)terrain_filter
map_terrain_filter [private]
match(const gamemap::location &loc)terrain_filter
match_internal(const gamemap::location &loc, const bool ignore_xy)terrain_filter [private]
max_loop_terrain_filter [private]
operator()(const gamemap::location &loc)terrain_filter [inline, virtual]
operator=(const terrain_filter &other)terrain_filter
restrict(const size_t max_loop)terrain_filter [inline]
status_terrain_filter [private]
terrain_filter(const vconfig &cfg, const gamemap &map, const gamestatus &game_status, const unit_map &units, const bool flat_tod=false, const size_t max_loop=MAX_MAP_AREA)terrain_filter
terrain_filter(const vconfig &cfg, const terrain_filter &original)terrain_filter
terrain_filter(const terrain_filter &other)terrain_filter
units_terrain_filter [private]
~terrain_filter()terrain_filter [inline]
~xy_pred()xy_pred [inline, protected, virtual]


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