, including all inherited members.
after_human_turn() | playmp_controller | [protected, virtual] |
ai_formula() | playsingle_controller | [virtual] |
beep_warning_time_ | playmp_controller | [protected] |
before_human_turn(bool save) | playmp_controller | [protected, virtual] |
browse_ | play_controller | [protected] |
can_execute_command(hotkey::HOTKEY_COMMAND command, int index=-1) const | playmp_controller | [protected, virtual] |
change_language() | hotkey::command_executor | [inline, virtual] |
change_unit_side() | playsingle_controller | [virtual] |
check_time_over() | playsingle_controller | [protected] |
clear_labels() | playmp_controller | [protected, virtual] |
clear_messages() | playsingle_controller | [virtual] |
clear_shroud() | play_controller | [protected] |
continue_move() | playsingle_controller | [virtual] |
counting_down() | playmp_controller | |
create_unit() | playsingle_controller | [virtual] |
current_team() | play_controller | [protected] |
current_team() const | play_controller | [protected] |
cursor_setter | playsingle_controller | [protected] |
custom_command() | playsingle_controller | [virtual] |
cycle_back_units() | play_controller | [virtual] |
cycle_units() | play_controller | [virtual] |
data_backlog_ | playsingle_controller | [protected] |
draw() | events::handler | [inline, virtual] |
edit_auto_update() | hotkey::command_executor | [inline, virtual] |
edit_copy() | hotkey::command_executor | [inline, virtual] |
edit_cut() | hotkey::command_executor | [inline, virtual] |
edit_draw() | hotkey::command_executor | [inline, virtual] |
edit_fill_selection() | hotkey::command_executor | [inline, virtual] |
edit_flip() | hotkey::command_executor | [inline, virtual] |
edit_flood_fill() | hotkey::command_executor | [inline, virtual] |
edit_load_map() | hotkey::command_executor | [inline, virtual] |
edit_new_map() | hotkey::command_executor | [inline, virtual] |
edit_paste() | hotkey::command_executor | [inline, virtual] |
edit_quit() | hotkey::command_executor | [inline, virtual] |
edit_refresh() | hotkey::command_executor | [inline, virtual] |
edit_resize() | hotkey::command_executor | [inline, virtual] |
edit_revert() | hotkey::command_executor | [inline, virtual] |
edit_rotate_selection() | hotkey::command_executor | [inline, virtual] |
edit_save_as() | hotkey::command_executor | [inline, virtual] |
edit_save_map() | hotkey::command_executor | [inline, virtual] |
edit_select_all() | hotkey::command_executor | [inline, virtual] |
edit_set_start_pos() | hotkey::command_executor | [inline, virtual] |
edit_set_terrain() | hotkey::command_executor | [inline, virtual] |
edit_update() | hotkey::command_executor | [inline, virtual] |
end_turn() | playsingle_controller | [virtual] |
end_turn_ | playsingle_controller | [protected] |
end_turn_record() | playsingle_controller | [protected] |
end_turn_record_unlock() | playsingle_controller | [protected] |
end_unit_turn() | playsingle_controller | [virtual] |
enemies_visible() const | play_controller | [protected] |
enter_textbox() | play_controller | [protected] |
events_manager_ | play_controller | [protected] |
execute_command(hotkey::HOTKEY_COMMAND command, int index=-1) | play_controller | [protected, virtual] |
find_human_team_before(const size_t team) const | play_controller | [protected] |
finish_side_turn() | playmp_controller | [protected, virtual] |
finish_turn() | play_controller | [protected] |
fire_prestart(bool execute) | play_controller | [protected] |
fire_start(bool execute) | play_controller | [protected] |
first_human_team_ | play_controller | [protected] |
first_player_ | play_controller | [protected] |
first_turn_ | play_controller | [protected] |
game_config_ | play_controller | [protected] |
gamestate_ | play_controller | [protected] |
generator_setter | play_controller | [protected] |
get_action_image(hotkey::HOTKEY_COMMAND, int index) const | play_controller | [protected, virtual] |
get_action_state(hotkey::HOTKEY_COMMAND command) const | play_controller | [protected, virtual] |
get_menu_image(hotkey::HOTKEY_COMMAND command, int index=-1) const | hotkey::command_executor | |
get_menu_images(const std::vector< std::string > &items_arg) | hotkey::command_executor | |
get_ticks() | play_controller | |
goto_leader() | play_controller | [virtual] |
gui_ | play_controller | [protected] |
halo_manager_ | play_controller | [protected] |
handle_event(const SDL_Event &event) | play_controller | [protected, virtual] |
handle_generic_event(const std::string &name) | playmp_controller | [protected, virtual] |
handler(const bool auto_join=true) | events::handler | [protected] |
handler_members() | events::handler | [inline, protected, virtual] |
help_manager_ | play_controller | [protected] |
in_context_menu(hotkey::HOTKEY_COMMAND command) const | play_controller | [protected] |
init(CVideo &video, bool is_replay) | play_controller | [protected, virtual] |
init_gui() | playsingle_controller | [protected, virtual] |
init_managers() | play_controller | [protected] |
init_side(const unsigned int team_index, bool is_replay=false) | play_controller | [protected, virtual] |
is_host() | playmp_controller | [inline] |
is_host_ | play_controller | [protected] |
join() | events::handler | [virtual] |
key_ | play_controller | [protected] |
label_terrain(bool) | playsingle_controller | [virtual] |
labels_manager_ | play_controller | [protected] |
leave() | events::handler | [virtual] |
level_ | play_controller | [protected] |
linger(upload_log &log) | playmp_controller | |
linger_ | play_controller | [protected] |
load_game() | play_controller | [virtual] |
loading_game_ | play_controller | [protected] |
map_ | play_controller | [protected] |
menu_handler_ | play_controller | [protected] |
mouse_handler_ | play_controller | [protected] |
objectives() | play_controller | [virtual] |
place_sides_in_preferred_locations(gamemap &map, const config::child_list &sides) | play_controller | [protected] |
play_ai_turn() | playsingle_controller | [protected] |
play_controller(const config &level, game_state &state_of_game, int ticks, int num_turns, const config &game_config, CVideo &video, bool skip_replay, bool is_replay) | play_controller | |
play_human_turn() | playmp_controller | [protected, virtual] |
play_network_turn() | playmp_controller | [protected] |
play_replay() | hotkey::command_executor | [inline, virtual] |
play_scenario(const std::vector< config * > &story, upload_log &log, bool skip_replay) | playsingle_controller | |
play_side(const unsigned int team_index, bool save) | playmp_controller | [protected, virtual] |
play_slice() | play_controller | [virtual] |
play_turn(bool no_save) | playsingle_controller | [protected, virtual] |
player_number_ | play_controller | [protected] |
player_type_changed_ | playsingle_controller | [protected] |
playmp_controller(const config &level, game_state &state_of_game, const int ticks, const int num_turns, const config &game_config, CVideo &video, bool skip_replay, bool is_host) | playmp_controller | |
playsingle_controller(const config &level, game_state &state_of_game, const int ticks, const int num_turns, const config &game_config, CVideo &video, bool skip_replay) | playsingle_controller | |
preferences() | play_controller | [virtual] |
prefs_disp_manager_ | play_controller | [protected] |
process(events::pump_info &info) | playmp_controller | [virtual] |
process_event() | events::handler | [inline, virtual] |
process_help_string(int, int) | events::handler | [inline, virtual] |
process_oos(const std::string &err_msg) | playmp_controller | [private] |
pump_monitor() | events::pump_monitor | |
recall() | playsingle_controller | [virtual] |
recruit() | playsingle_controller | [virtual] |
redo() | play_controller | [virtual] |
redo_stack_ | play_controller | [protected] |
rename_unit() | playsingle_controller | [virtual] |
repeat_recruit() | playsingle_controller | [virtual] |
replay_last_turn() | playmp_controller | [inline, static] |
replay_last_turn_ | playmp_controller | [private, static] |
replay_next_side() | hotkey::command_executor | [inline, virtual] |
replay_next_turn() | hotkey::command_executor | [inline, virtual] |
replay_sender_ | playsingle_controller | [protected] |
replay_show_each() | hotkey::command_executor | [inline, virtual] |
replay_show_everything() | hotkey::command_executor | [inline, virtual] |
replay_show_team1() | hotkey::command_executor | [inline, virtual] |
replay_skip_animation() | hotkey::command_executor | [inline, virtual] |
replaying_ | playsingle_controller | [protected] |
requires_event_focus(const SDL_Event *=NULL) const | events::handler | [inline, virtual] |
reset_end_scenario_button() | playmp_controller | [private] |
reset_replay() | hotkey::command_executor | [inline, virtual] |
save_game() | play_controller | [virtual] |
save_map() | play_controller | [virtual] |
save_replay() | play_controller | [virtual] |
scrolling_ | play_controller | [protected] |
search() | play_controller | [virtual] |
set_end_scenario_button() | playmp_controller | [private] |
set_replay_last_turn(unsigned int turn) | playmp_controller | [static] |
shout() | playmp_controller | [protected, virtual] |
show_chat_log() | play_controller | [virtual] |
show_enemy_moves(bool ignore_units) | play_controller | [virtual] |
show_help() | play_controller | [virtual] |
show_menu(const std::vector< std::string > &items_arg, int xloc, int yloc, bool context_menu) | play_controller | [protected] |
hotkey::command_executor::show_menu(const std::vector< std::string > &items_arg, int xloc, int yloc, bool context_menu, display &gui) | hotkey::command_executor | |
show_statistics() | play_controller | [virtual] |
skip_replay_ | play_controller | [protected] |
soundsources_manager_ | play_controller | [protected] |
speak() | playmp_controller | [protected, virtual] |
start_turn_ | play_controller | [protected] |
statistics_context_ | play_controller | [protected] |
status_ | play_controller | [protected] |
status_table() | play_controller | [virtual] |
stop_replay() | hotkey::command_executor | [inline, virtual] |
team_manager_ | play_controller | [protected] |
teams_ | play_controller | [protected] |
textbox_info_ | playsingle_controller | [protected] |
think_about_countdown(int ticks) | playmp_controller | |
ticks_ | play_controller | [protected] |
toggle_grid() | play_controller | [virtual] |
toggle_shroud_updates() | playsingle_controller | [virtual] |
tooltips_manager_ | play_controller | [protected] |
turn_data_ | playmp_controller | [protected] |
undo() | play_controller | [virtual] |
undo_stack_ | play_controller | [protected] |
unit_description() | play_controller | [virtual] |
unit_hold_position() | playsingle_controller | [virtual] |
unit_list() | play_controller | [virtual] |
units_ | play_controller | [protected] |
update_shroud_now() | playsingle_controller | [virtual] |
user_command() | playsingle_controller | [virtual] |
verify_manager_ | play_controller | [protected] |
volatile_draw() | events::handler | [inline, virtual] |
volatile_undraw() | events::handler | [inline, virtual] |
wait_for_upload() | playmp_controller | |
whisper() | playmp_controller | [protected, virtual] |
xp_mod_ | play_controller | [protected] |
~command_executor() | hotkey::command_executor | [inline, protected, virtual] |
~handler() | events::handler | [protected, virtual] |
~observer() | events::observer | [virtual] |
~play_controller() | play_controller | |
~playmp_controller() | playmp_controller | |
~pump_monitor() | events::pump_monitor | [virtual] |