#include <network.hpp>
Public Member Functions | |
error (const std::string &msg="", connection sock=0) | |
void | disconnect () |
Public Attributes | |
std::string | message |
connection | socket |
Definition at line 164 of file network.hpp.
network::error::error | ( | const std::string & | msg = "" , |
|
connection | sock = 0 | |||
) |
void network::error::disconnect | ( | ) |
Definition at line 224 of file network.cpp.
References network::disconnect(), and socket.
Referenced by playsingle_controller::play_scenario(), mp::connect::process_network_error(), and server::run().
std::string network::error::message |
Definition at line 167 of file network.hpp.
Referenced by main(), mp::ui::process_network_error(), mp::connect::process_network_error(), and server::run().
Definition at line 168 of file network.hpp.
Referenced by disconnect(), error(), playsingle_controller::play_scenario(), mp::connect::process_network_error(), and server::run().
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