Here is a list of all class members with links to the classes they belong to:
- i_
: config::all_children_iterator
, unit_map::unit_iterator
, unit_map::unit_xy_iterator
, vconfig::all_children_iterator
, unit_map::const_unit_xy_iterator
, unit_map::const_unit_iterator
, unit_map::xy_accessor
, unit_map::const_xy_accessor
- icon()
: theme::label
, attack_type
- icon_
: theme::label
, attack_type
- id
: mp::gamebrowser::game_item
, soundsource::sourcespec
, map_editor::terrain_group
, gui::menu::item
, gui2::tcontrol_definition
, gui2::tgui_definition
, gui2::tbuilder_control
, unit_race
, terrain_type
, unit
, time_of_day
, attack_type
, unit_type
, help::topic
, game
, gui::widget
, help::section
, gui2::tgrid::tchild
, gui2::twidget
- id_
: game_events::entity_location
, help::has_id
, hotkey::hotkey_item
, mp::connect::side
, unit_race
, terrain_type
, theme::object
, unit
, attack_type
, unit_type
, game
, game_id_matches
, gui::widget
, gui2::tgrid::tchild
, gui2::twidget
, gui2::twindow_builder
- id_num
: game
- id_sort_
: gui::menu::basic_sorter
- idle_ai()
: idle_ai
- idle_anim()
: display
- idle_anim_
: display
- idle_anim_rate()
: display
- idle_anim_rate_
: display
- ids_
: dfool::unit_memory
- ignore_defense_
: shortest_path_calculator
- ignore_next_doubleclick_
: mp::gamebrowser
, gui::menu
- ignore_unit_
: shortest_path_calculator
- IGNORED
: mp::ui
- image
: time_of_day
, wml_menu_item
, reports::element
, frame_parameters
, cutter::mask
, cutter::positioned_surface
, theme::panel
, theme::menu
, frame_builder
, unit_type
, terrain_builder::rule_image_variant
, dialogs::unit_preview_pane::details
, game_display::overlay
- image_
: gui::dialog
, theme::panel
, theme::menu
, frame_builder
, unit_type
, gui::button
, gui::slider
, gui2::timage
- image_diagonal
: frame_parameters
, frame_builder
- image_diagonal_
: frame_builder
- image_ellipse()
: unit
- image_h_pad
: gui::dialog
- image_halo()
: unit
- image_mask
: time_of_day
- image_mod
: frame_parameters
- image_mod_
: frame_builder
- image_mods()
: unit
- image_mods_
: unit
- image_profile()
: unit_type
- image_profile_
: unit_type
- image_string
: terrain_builder::rule_image_variant
- image_x
: gui::dialog::dimension_measurements
- image_y
: gui::dialog::dimension_measurements
- imagelist
: terrain_builder
- images
: terrain_builder::terrain_constraint
, terrain_builder::tile
- images_background
: terrain_builder::tile
- images_foreground
: terrain_builder::tile
- img_base_
: gui::menu::imgsel_style
- img_map_
: gui::menu::imgsel_style
- imgsel_style
: gui::menu
, gui::menu::imgsel_style
- import_network_user()
: mp::connect::side
- in_
: preprocessor_data
, tokenizer
- in_cache()
: image::locator
- in_context_menu()
: play_controller
- in_editor()
: display
, editor_display
- in_game()
: display
, game_display
- in_game_
: game_display
- incapacitated()
: unit
- income
: team::team_info
, team
- income_
: mp::connect::side
- income_description()
: terrain_type
- income_description_
: terrain_type
- income_description_ally()
: terrain_type
- income_description_ally_
: terrain_type
- income_description_enemy()
: terrain_type
- income_description_enemy_
: terrain_type
- income_description_own()
: terrain_type
- income_description_own_
: terrain_type
- income_per_village
: team::team_info
- income_title_label_
: mp::connect
- incorrect_format_exception()
: gamemap::incorrect_format_exception
- increment_
: gui::slider
- increment_progress()
: loadscreen
- increment_refcount()
: variant
- indented_icon()
: help::help_menu
- index
: config::child_pos
, variable_info
, color_range
- index_
: dialogs::unit_preview_pane
, dialogs::campaign_preview_pane
, image::locator
, mp::connect::side
- index_offset_
: vconfig::all_children_iterator
- individual_effect()
: unit_abilities::individual_effect
- info()
: ai_interface::info
- info_
: ai_interface
, team
- init()
: play_controller
, replay_controller
, gui::menu::style
, gui::menu::imgsel_style
- init_
: python_ai
- init_ai_algorithm_combo()
: mp::connect::side
- init_ban_help()
: wesnothd::ban_manager
- init_control()
: gui2::tbuilder_control
- init_gui()
: play_controller
, playsingle_controller
, replay_controller
- init_in_grid()
: gui2::tlistbox::trow
- init_index()
: image::locator
- init_managers()
: play_controller
- init_map()
: events::map_command_handler< Worker >
, events::chat_command_handler
, events::console_handler
- init_map_default()
: events::map_command_handler< Worker >
- init_replay_display()
: replay_controller
- init_side()
: play_controller
- init_textbox()
: mp::chat
- initialize_python()
: python_ai
- initialized_
: mp::ui
, gui::menu::imgsel_style
- initNode()
: a_star_node
- inner_index_
: vconfig::all_children_iterator
- inner_location()
: gui::scrollarea
- input_
: progressive_string
, progressive_< T >
, server
- input_blocker()
: input_blocker
- input_stream()
: input_stream
- inputs()
: game_logic::formula_callable
- insert()
: unit_type_data::unit_type_map_wrapper
- insert_char()
: gui2::ttext_
, gui2::ttext_box
- insert_selection_in_clipboard()
: map_editor::map_editor
- instance()
: unit_type_data
- instance_
: unit_type_data
- instance_count
: input_blocker
- int_value_
: variant
- interactive_
: composer
- interior
: gui::dialog::dimension_measurements
, gui::dialog_frame::dimension_measurements
- internal_matches_filter()
: unit
- interrupted_move_
: unit
- INVALID
: unit_animation
- invalid_
: gui::menu
- invalidate()
: unit_frame
, display
, game_display
, unit_animation
, unit_animation::particule
, unit_map
- invalidate_all()
: display
- invalidate_animations()
: game_display
- invalidate_defensive_position_cache()
: ai
- invalidate_game_status()
: display
- invalidate_heading()
: gui::menu
- invalidate_locations_in_rect()
: display
- invalidate_reachmap()
: events::mouse_handler
- invalidate_rectangle()
: display
- invalidate_route()
: game_display
- invalidate_row()
: gui::menu
- invalidate_row_pos()
: gui::menu
- invalidate_theme()
: display
- invalidate_unit()
: game_display
- invalidate_unit_after_move()
: game_display
- invalidate_zone()
: display
- invalidateAll_
: display
- invalidated_
: display
- invalidateGameStatus_
: display
- invalidateUnit_
: game_display
- invisibility_cache_
: unit
- invisible
: paths::route::waypoint
, unit
- invoke()
: python_ai
- io_exception()
: io_exception
- ip_
: wesnothd::banned
- ip_exceeds_connection_limit()
: server
- is_aborted()
: threading::async_operation
- is_accessible()
: ai
- is_ai()
: team
- is_alnum()
: tokenizer
- is_attacker
: battle_context::unit_stats
- is_authorised()
: forum_auth::forum_auth
- is_callable()
: variant
- is_castle()
: gamemap
, terrain_type
- is_combined()
: terrain_type
- is_context()
: theme::menu
- is_current_player()
: game
- is_deleted()
: wesnothd::banned
- is_directory()
: gui::file_menu
- is_dirty()
: simple_wml::node
- is_down
: gui2::tevent_handler::tmouse_button
- is_empty()
: team
, t_translation::t_match
- is_enabled
: CKey
, events::console_handler
, events::map_command_handler< Worker >
- is_enemy()
: team
- is_fearless()
: unit
- is_fearless_
: unit
- is_flying()
: unit
, unit_movement_type
- is_healthy()
: unit
- is_healthy_
: unit
- is_host()
: playmp_controller
- is_host_
: play_controller
- is_human()
: team
- is_int()
: variant
- is_ip_banned()
: server
, wesnothd::ban_manager
- is_keep()
: gamemap
, terrain_type
- is_last_
: gui::standard_dialog_button
- is_left_button_func_menu()
: map_editor::map_editor
- is_left_click()
: events::mouse_handler
- is_legal_command()
: game
- is_list()
: variant
- is_macro
: preprocessor_data
- is_map()
: variant
- IS_MAP
: gamemap
- IS_MASK
: gamemap
- is_member()
: game
- is_message_flooding()
: player
- is_middle_click()
: events::mouse_handler
- is_muted_observer()
: game
- is_network()
: team
- is_nonnull()
: terrain_type
- is_null()
: variant
, simple_wml::string_span
- is_number()
: wesnothd::ban_manager
- is_observer()
: teams_manager
, game
- is_on_team()
: game
- is_option()
: gui::dialog_button
- is_overlay()
: terrain_type
- is_owner()
: game
- is_persistent()
: team
- is_player()
: game
- is_playing_
: replay_controller
- is_poisoned
: battle_context::unit_stats
- is_recall()
: undo_action
- is_recruit()
: undo_action
- is_right_click()
: events::mouse_handler
- is_root()
: gui::file_menu
- is_running()
: network::server_manager
- is_rvalue
: boost::foreach_detail_::simple_variant< T >
, boost::foreach_detail_::rvalue_probe< T >
- is_selected()
: gui2::ttoggle_button
, gui2::tselectable_
- is_selection()
: gui::textbox
- is_skipping()
: replay
- is_slowed
: battle_context::unit_stats
- is_space()
: tokenizer
- is_start_ToD()
: gamestatus
- is_starting_position()
: gamemap
- is_string()
: variant
- is_surrounded
: ai::attack_analysis
- is_unit_valid()
: python_ai
- is_valid
: variable_info
- is_valid_height()
: gui::scrollbar
- is_village()
: terrain_type
, gamemap
- is_void()
: image::locator
- isFullScreen()
: CVideo
- isInCloseList
: a_star_node
- island_size_
: default_map_generator
- item
: image::cache_item< T >
, gui::menu::item
, help::help_text_area::item
, boost::foreach_detail_::auto_any< T >
, help::unit_topic_generator
, gui::menu::item
, help::help_text_area::item
- item_at()
: help::help_text_area::item_at
- ITEM_BACKWARDS
: gui2::tscrollbar_
- item_count_
: gui2::tscrollbar_
- item_ends_with_image()
: gui::menu
- ITEM_FORWARD
: gui2::tscrollbar_
- item_height_
: gui::menu
, mp::gamebrowser
- item_pos_
: gui::menu
- item_position_
: gui2::tscrollbar_
- item_selected()
: gui::list_slider< T >
- item_size()
: gui::menu::imgsel_style
, gui::menu::style
- itemRects_
: gui::menu
- items()
: theme::menu
, cave_map_generator::chamber
- items_
: gui::combo
, help::help_text_area
, gui::list_slider< T >
, theme::menu
, gui::menu
- items_end()
: gui::menu
- items_height()
: gui::menu
- items_size()
: gui::combo
- items_start()
: gui::menu
- iterations_
: default_map_generator
- iterator
: unit_map
, gui2::tgrid::iterator
, util::array< T, N >
- iterator_category
: utils::utf8_iterator
, config::all_children_iterator
, vconfig::all_children_iterator
- iterator_counter()
: unit_map::iterator_counter
- Itor
: config::all_children_iterator
, vconfig::all_children_iterator
- itor_
: gui2::tgrid::iterator