#include "playmp_controller.hpp"
#include "dialogs.hpp"
#include "game_errors.hpp"
#include "gettext.hpp"
#include "log.hpp"
#include "playturn.hpp"
#include "sound.hpp"
#include "upload_log.hpp"
#include <cassert>
Go to the source code of this file.
Defines | |
#define | LOG_NG LOG_STREAM(info, engine) |
Variables | |
const int | WARNTIME = 20000 |
unsigned | timer_refresh = 0 |
const unsigned | timer_refresh_rate = 50 |
#define LOG_NG LOG_STREAM(info, engine) |
Definition at line 28 of file playmp_controller.cpp.
unsigned timer_refresh = 0 [static] |
const unsigned timer_refresh_rate = 50 [static] |
const int WARNTIME = 20000 [static] |
Definition at line 137 of file playmp_controller.cpp.
Referenced by playmp_controller::play_human_turn(), and playmp_controller::think_about_countdown().
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