#include "../global.hpp"
#include "../config.hpp"
#include "../game_config.hpp"
#include "../log.hpp"
#include "../map.hpp"
#include "../network.hpp"
#include "../filesystem.hpp"
#include "../serialization/parser.hpp"
#include "../serialization/preprocessor.hpp"
#include "../serialization/string_utils.hpp"
#include "game.hpp"
#include "input_stream.hpp"
#include "metrics.hpp"
#include "player.hpp"
#include "proxy.hpp"
#include "simple_wml.hpp"
#include "ban.hpp"
#include <algorithm>
#include <cassert>
#include <cerrno>
#include <cstdlib>
#include <ctime>
#include <iostream>
#include <map>
#include <set>
#include <sstream>
#include <vector>
#include <queue>
#include <csignal>
#include <sys/times.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
Go to the source code of this file.
Classes | |
class | fps_limiter |
class | server |
Defines | |
#define | ERR_SERVER LOG_STREAM(err, mp_server) |
fatal and directly server related errors/warnings, ie not caused by erroneous client data | |
#define | WRN_SERVER LOG_STREAM(warn, mp_server) |
clients send wrong/unexpected data | |
#define | LOG_SERVER LOG_STREAM(info, mp_server) |
normal events | |
#define | DBG_SERVER LOG_STREAM(debug, mp_server) |
#define | ERR_CONFIG LOG_STREAM(err, config) |
#define | WRN_CONFIG LOG_STREAM(warn, config) |
#define | SIGHUP 20 |
#define | FIFODIR "/var/run/wesnothd" |
Functions | |
clock_t | get_cpu_time (bool active) |
static void | reload_config (int signal) |
static void | exit_sigint (int signal) |
static void | exit_sigterm (int signal) |
void | send_doc (simple_wml::document &doc, network::connection connection) |
void | make_add_diff (const simple_wml::node &src, const char *gamelist, const char *type, simple_wml::document &out, int index=-1) |
bool | make_delete_diff (const simple_wml::node &src, const char *gamelist, const char *type, const simple_wml::node *remove, simple_wml::document &out) |
bool | make_change_diff (const simple_wml::node &src, const char *gamelist, const char *type, const simple_wml::node *item, simple_wml::document &out) |
int | main (int argc, char **argv) |
Variables | |
sig_atomic_t | config_reload = 0 |
int | request_sample_frequency = 1 |
Definition in file server.cpp.
#define DBG_SERVER LOG_STREAM(debug, mp_server) |
Definition at line 84 of file server.cpp.
#define ERR_CONFIG LOG_STREAM(err, config) |
Definition at line 85 of file server.cpp.
#define ERR_SERVER LOG_STREAM(err, mp_server) |
fatal and directly server related errors/warnings, ie not caused by erroneous client data
Definition at line 79 of file server.cpp.
Referenced by server::delete_game(), main(), server::process_data_game(), server::process_data_lobby(), server::process_login(), server::process_whisper(), and server::run().
#define FIFODIR "/var/run/wesnothd" |
Referenced by main().
#define LOG_SERVER LOG_STREAM(info, mp_server) |
#define SIGHUP 20 |
#define WRN_CONFIG LOG_STREAM(warn, config) |
Definition at line 86 of file server.cpp.
#define WRN_SERVER LOG_STREAM(warn, mp_server) |
clients send wrong/unexpected data
Definition at line 81 of file server.cpp.
Referenced by server::process_data_game(), server::process_data_lobby(), server::process_query(), and server::run().
static void exit_sigint | ( | int | signal | ) | [static] |
static void exit_sigterm | ( | int | signal | ) | [static] |
clock_t @279::get_cpu_time | ( | bool | active | ) | [static] |
int main | ( | int | argc, | |
char ** | argv | |||
) |
Definition at line 1703 of file server.cpp.
References ERR_SERVER, FIFODIR, max_threads, network::error::message, min_threads, port, request_sample_frequency, server::server(), lg::set_log_domain_severity(), network::set_raw_data_only(), lg::timestamps(), and game_config::version.
void @279::make_add_diff | ( | const simple_wml::node & | src, | |
const char * | gamelist, | |||
const char * | type, | |||
simple_wml::document & | out, | |||
int | index = -1 | |||
) | [static] |
Definition at line 124 of file server.cpp.
References simple_wml::node::add_child(), simple_wml::node::children(), simple_wml::document::root(), and simple_wml::node::set_attr_int().
Referenced by server::process_data_game(), and server::process_login().
bool @279::make_change_diff | ( | const simple_wml::node & | src, | |
const char * | gamelist, | |||
const char * | type, | |||
const simple_wml::node * | item, | |||
simple_wml::document & | out | |||
) | [static] |
Definition at line 181 of file server.cpp.
References simple_wml::node::add_child(), simple_wml::node::children(), simple_wml::document::root(), and simple_wml::node::set_attr_int().
Referenced by server::delete_game(), server::process_data_game(), server::process_data_lobby(), and server::update_game_in_lobby().
bool @279::make_delete_diff | ( | const simple_wml::node & | src, | |
const char * | gamelist, | |||
const char * | type, | |||
const simple_wml::node * | remove, | |||
simple_wml::document & | out | |||
) | [static] |
Definition at line 151 of file server.cpp.
References simple_wml::node::add_child(), simple_wml::node::children(), simple_wml::document::root(), and simple_wml::node::set_attr_int().
Referenced by server::delete_game(), and server::run().
static void reload_config | ( | int | signal | ) | [static] |
Definition at line 96 of file server.cpp.
References config_reload, and SIGHUP.
Referenced by server::server().
void @279::send_doc | ( | simple_wml::document & | doc, | |
network::connection | connection | |||
) | [static] |
Definition at line 118 of file server.cpp.
References simple_wml::string_span::begin(), simple_wml::document::output_compressed(), network::send_raw_data(), and simple_wml::string_span::size().
Referenced by server::process_data_game(), server::process_data_lobby(), server::process_login(), server::process_whisper(), and server::run().
sig_atomic_t config_reload = 0 |
int request_sample_frequency = 1 [static] |
Definition at line 116 of file server.cpp.
Referenced by main(), server::process_command(), and server::run().
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