#include <gamestatus.hpp>
Public Member Functions | |
time_of_day (const config &cfg) | |
void | write (config &cfg) const |
Public Attributes | |
int | lawful_bonus |
int | bonus_modified |
std::string | image |
t_string | name |
std::string | id |
std::string | image_mask |
int | red |
int | green |
int | blue |
std::string | sounds |
List of "ambient" sounds associated with this time_of_day, Played at the beginning of turn. |
Definition at line 35 of file gamestatus.hpp.
time_of_day::time_of_day | ( | const config & | cfg | ) | [explicit] |
void time_of_day::write | ( | config & | cfg | ) | const |
Definition at line 144 of file gamestatus.cpp.
References blue, buf, green, id, image, image_mask, lawful_bonus, and red.
Definition at line 42 of file gamestatus.hpp.
Referenced by combat_modifier(), reports::generate_report(), gamestatus::get_time_of_day(), terrain_filter::match_internal(), ai::power_projection(), and write().
Definition at line 43 of file gamestatus.hpp.
Referenced by game_display::draw_report(), and gamestatus::get_time_of_day().
std::string time_of_day::image |
Definition at line 46 of file gamestatus.hpp.
Referenced by reports::generate_report(), and write().
std::string time_of_day::id |
Definition at line 48 of file gamestatus.hpp.
Referenced by game_display::draw(), terrain_filter::match_internal(), and write().
std::string time_of_day::image_mask |
Definition at line 52 of file gamestatus.hpp.
Referenced by game_display::draw(), game_display::new_turn(), and write().
int time_of_day::red |
Definition at line 56 of file gamestatus.hpp.
Referenced by game_display::adjust_colours(), game_display::new_turn(), and write().
Definition at line 56 of file gamestatus.hpp.
Referenced by game_display::adjust_colours(), game_display::new_turn(), and write().
Definition at line 56 of file gamestatus.hpp.
Referenced by game_display::adjust_colours(), game_display::new_turn(), and write().
std::string time_of_day::sounds |
List of "ambient" sounds associated with this time_of_day, Played at the beginning of turn.
Definition at line 60 of file gamestatus.hpp.
Referenced by play_controller::init_side().
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