#include "global.hpp"
#include "ai.hpp"
#include "game_config.hpp"
#include "gettext.hpp"
#include "log.hpp"
#include "map.hpp"
#include "util.hpp"
#include "variable.hpp"
#include "wml_exception.hpp"
#include <cassert>
#include <iostream>
Go to the source code of this file.
Classes | |
struct | move_cost_calculator |
Defines | |
#define | LOG_AI LOG_STREAM(info, ai) |
#define LOG_AI LOG_STREAM(info, ai) |
Definition at line 30 of file ai_move.cpp.
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