#include "hotkeys.hpp"
#include "network.hpp"
#include "preferences_display.hpp"
#include "widgets/label.hpp"
#include "widgets/menu.hpp"
#include "widgets/textbox.hpp"
#include "menu_events.hpp"
#include <deque>
#include <string>
Go to the source code of this file.
Namespaces | |
namespace | mp |
Classes | |
class | mp::chat |
struct | mp::chat::msg |
class | mp::ui |
struct | mp::ui::user_info |
Enumerations | |
enum | mp::controller { mp::CNTR_NETWORK = 0, mp::CNTR_LOCAL, mp::CNTR_COMPUTER, mp::CNTR_EMPTY, mp::CNTR_LAST } |
Functions | |
void | mp::check_response (network::connection res, const config &data) |
void | mp::level_to_gamestate (config &level, game_state &state, bool saved_game) |
std::string | mp::get_colour_string (int id) |
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