has_wildcard | t_translation::t_match | |
is_empty | t_translation::t_match | |
mask | t_translation::t_match | |
masked_terrain | t_translation::t_match | |
t_match() | t_translation::t_match | |
t_match(const std::string &str, const t_layer filler=NO_LAYER) | t_translation::t_match | |
t_match(const t_terrain &tcode) | t_translation::t_match | |
terrain | t_translation::t_match |
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