#include "unit.hpp"
#include "unit_abilities.hpp"
#include "log.hpp"
#include "pathutils.hpp"
#include "terrain_filter.hpp"
#include "variable.hpp"
#include <cassert>
Go to the source code of this file.
Namespaces | |
namespace | unit_abilities |
Defines | |
#define | LOG_NG LOG_STREAM(info, engine) |
Functions | |
static bool | unit_abilities::affects_side (const config &cfg, const std::vector< team > &teams, size_t side, size_t other_side) |
static bool | cache_illuminates (int &cache, std::string const &ability) |
Definition in file unit_abilities.cpp.
#define LOG_NG LOG_STREAM(info, engine) |
Definition at line 30 of file unit_abilities.cpp.
static bool cache_illuminates | ( | int & | cache, | |
std::string const & | ability | |||
) | [static] |
Definition at line 311 of file unit_abilities.cpp.
Referenced by unit::ability_active(), unit::ability_affects_adjacent(), and unit::ability_affects_self().
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