Here is a list of all file members with links to the files they belong to:
- i_
: formula.cpp
- iconize_list_button_
: game_preferences_display.cpp
- id
: hotkeys.cpp
- id_
: formula.cpp
- id_to_textdomain
: tstring.cpp
- ID_TRANSLATABLE_PART
: tstring.cpp
- idle_anim_button_
: game_preferences_display.cpp
- idle_anim_slider_
: game_preferences_display.cpp
- idle_anim_slider_label_
: game_preferences_display.cpp
- if()
: callable_objects.hpp
- image_empty()
: exploder_utils.cpp
, exploder_utils.hpp
- image_existance_map
: image.cpp
- image_manager_
: game.cpp
- image_mask
: image.cpp
- IMAGE_PREFIX
: wml_separators.hpp
- image_width()
: help.cpp
- images_
: halo.cpp
, image.cpp
- IMG_TEXT_SEPARATOR
: wml_separators.hpp
- incoming
: network_worker.cpp
- increment_binary_wml_progress()
: loadscreen.cpp
, loadscreen.hpp
, loadscreen_empty.cpp
- increment_chunk_usage()
: sound.cpp
- increment_config_usage()
: variable.cpp
- increment_filesystem_progress()
: loadscreen.cpp
, loadscreen.hpp
, loadscreen_empty.cpp
- increment_parser_progress()
: loadscreen_empty.cpp
, loadscreen.cpp
, loadscreen.hpp
- increment_set_config_progress()
: loadscreen.cpp
, loadscreen.hpp
, loadscreen_empty.cpp
- indent
: log.cpp
- indentation_img
: help.cpp
- index_
: dialogs.cpp
- index_map_
: dialogs.cpp
- info_
: dialogs.cpp
- INFO_DP
: display.cpp
, game_display.cpp
- INFO_GEN
: events.cpp
- init_textdomains()
: language.cpp
, language.hpp
- initialized_
: font.cpp
- INPUT_MASK
: events.hpp
- installed_campaigns()
: publish_campaign.cpp
, publish_campaign.hpp
- int_to_color()
: sdl_utils.cpp
, sdl_utils.hpp
- inter_column_gap_
: mouse_events.cpp
- inter_line_gap_
: mouse_events.cpp
- inter_units_gap_
: mouse_events.cpp
- intersect_rects()
: sdl_utils.hpp
, sdl_utils.cpp
- intrusive_ptr_add_ref()
: reference_counted_object.hpp
- intrusive_ptr_release()
: reference_counted_object.hpp
- inverse()
: sdl_utils.cpp
, sdl_utils.hpp
- IO_CLIENT
: playcampaign.hpp
- IO_NONE
: playcampaign.hpp
- IO_SERVER
: playcampaign.hpp
- io_type_t
: playcampaign.hpp
- is_directory()
: filesystem.hpp
- is_directory_internal()
: filesystem.cpp
- is_even()
: util.hpp
- is_gzip_file()
: filesystem.hpp
- is_in_dialog
: show_dialog.cpp
- is_observer()
: team.cpp
, team.hpp
- is_odd()
: util.hpp
- is_pending_remote_handle()
: network.cpp
- is_shrouded()
: map_label.cpp
- is_valid_id()
: help.cpp
- is_visible_id()
: help.cpp
- is_wml_separator()
: wml_separators.hpp
- istream_file()
: filesystem.hpp
, filesystem.cpp
- item_size_
: multiplayer_ui.cpp
- items_
: formula.cpp
, dialogs.cpp