Here is a list of all file members with links to the files they belong to:
- S_IFMT
: filesystem_win32.ii
- S_ISDIR
: filesystem_win32.ii
- S_ISREG
: filesystem_win32.ii
- safe_exit()
: game.cpp
- sample_rate_button1_
: game_preferences_display.cpp
- sample_rate_button2_
: game_preferences_display.cpp
- sample_rate_button3_
: game_preferences_display.cpp
- sample_rate_input_
: game_preferences_display.cpp
- sample_rate_label_
: game_preferences_display.cpp
- save_game()
: gamestatus.cpp
, gamestatus.hpp
- save_game_exists()
: gamestatus.cpp
, gamestatus.hpp
- save_image()
: exploder_utils.cpp
, exploder_utils.hpp
- save_index()
: gamestatus.cpp
- save_index_cfg
: gamestatus.cpp
- save_index_loaded
: gamestatus.cpp
- save_replays_button_
: game_preferences_display.cpp
- save_summary()
: gamestatus.cpp
, gamestatus.hpp
- saves_
: dialogs.cpp
- scale_surface()
: sdl_utils.cpp
, sdl_utils.hpp
- scale_surface_blended()
: sdl_utils.cpp
, sdl_utils.hpp
- scaled_to_hex_images_
: image.cpp
- scaled_to_zoom_
: image.cpp
- scenario_name
: statistics.cpp
- schema_map
: network_worker.cpp
- schemas
: network_worker.cpp
- schemas_mutex
: network_worker.cpp
- screen
: game_events.cpp
- screen_area()
: video.cpp
, video.hpp
- scroll_
: font.cpp
- scroll_btn_
: menu_events.cpp
- scroll_label_
: game_preferences_display.cpp
- scroll_slider_
: game_preferences_display.cpp
- scrollbar_bottom
: widgets/scrollbar.cpp
- scrollbar_bottom_hl
: widgets/scrollbar.cpp
- scrollbar_mid
: widgets/scrollbar.cpp
- scrollbar_mid_hl
: widgets/scrollbar.cpp
- scrollbar_top
: widgets/scrollbar.cpp
- scrollbar_top_hl
: widgets/scrollbar.cpp
- SDL_BUTTON_WHEELDOWN
: sdl_utils.hpp
- SDL_BUTTON_WHEELLEFT
: sdl_utils.hpp
- SDL_BUTTON_WHEELRIGHT
: sdl_utils.hpp
- SDL_BUTTON_WHEELUP
: sdl_utils.hpp
- sdl_delay
: editor.cpp
- sdl_keysym_from_name()
: sdl_utils.cpp
, sdl_utils.hpp
- seed_
: mapgen.cpp
- selected_image
: slider.cpp
- semi_brightened_images_
: image.cpp
- send_buffer()
: network_worker.cpp
- send_doc()
: server.cpp
- send_string()
: upload_log.cpp
- server_manager_
: campaign_server.cpp
- server_socket
: network.cpp
- server_type
: multiplayer.cpp
- servers_to_clients
: proxy.cpp
- set_campaign_info()
: publish_campaign.hpp
, publish_campaign.cpp
- set_language()
: language.cpp
, language.hpp
- set_location
: astarsearch.cpp
- set_random_results()
: random.cpp
, random.hpp
- set_remote_handle()
: network.cpp
- setup_dirs()
: publish_campaign.cpp
- sflag
: network.cpp
, network_worker.cpp
- sgettext()
: gettext.cpp
, gettext.hpp
- sha_ch
: sha1.cpp
- sha_maj
: sha1.cpp
- sha_parity
: sha1.cpp
- sha_rotl
: sha1.cpp
- shard_mutexes
: network_worker.cpp
- shift_x
: cursor.cpp
- shift_y
: cursor.cpp
- show_ai_moves_button_
: game_preferences_display.cpp
- show_colour_cursors_button_
: game_preferences_display.cpp
- show_floating_labels_button_
: game_preferences_display.cpp
- show_grid_button_
: game_preferences_display.cpp
- show_haloing_button_
: game_preferences_display.cpp
- show_intro()
: intro.cpp
, intro.hpp
- show_intro_part()
: intro.cpp
- show_intro_part_helper()
: intro.cpp
- show_lobby_joins_button1_
: game_preferences_display.cpp
- show_lobby_joins_button2_
: game_preferences_display.cpp
- show_lobby_joins_button3_
: game_preferences_display.cpp
- show_team_colours_button_
: game_preferences_display.cpp
- show_tooltip()
: tooltips.cpp
- show_wml_errors()
: game_events.cpp
- side_vector
: game.hpp
- SIGHUP
: server.cpp
- SIMPLE_SERVER
: multiplayer.cpp
- size
: font.cpp
- SKIP_MEDIA_DIR
: filesystem.hpp
- SKIP_TO_LINGER
: menu_events.hpp
- slider_image
: slider.cpp
- slider_label_width_
: game_preferences_display.cpp
- SmallZoom
: display.cpp
- sngettext()
: gettext.cpp
, gettext.hpp
- sock
: network.cpp
, network_worker.cpp
- SOCKET
: network.cpp
, network_worker.cpp
- SOCKET_ERRORED
: network_worker.cpp
- socket_errors
: network_worker.cpp
- SOCKET_INTERRUPT
: network_worker.cpp
- SOCKET_LOCKED
: network_worker.cpp
- SOCKET_READY
: network_worker.cpp
- socket_set
: network.cpp
- SOCKET_STATE
: network_worker.cpp
- socket_state_map
: network_worker.cpp
- socket_stats_map
: network_worker.cpp
- sockets
: network.cpp
- sockets_list
: network.cpp
- sockets_locked
: network_worker.cpp
- sort_list_by_group_button_
: game_preferences_display.cpp
- sort_units()
: unit.cpp
, unit.hpp
- sorter_
: dialogs.cpp
- sound_button_
: game_preferences_display.cpp
- sound_cache
: sound.cpp
- sound_cache_iterator
: sound.cpp
- sound_label_
: game_preferences_display.cpp
- sound_slider_
: game_preferences_display.cpp
- soundsources
: game_events.cpp
- source_channel_last
: sound.cpp
- source_channel_start
: sound.cpp
- source_channels
: sound.cpp
- split_text()
: font.cpp
- src_
: formula_ai.cpp
- start_line
: parser.cpp
- starting_side_at()
: editor.cpp
- state_
: game.cpp
- state_of_game
: game_events.cpp
- stats
: statistics.cpp
- stats_
: menu_events.cpp
- stats_disabled
: statistics.cpp
- stats_mutex
: network_worker.cpp
- status_
: formula_ai.cpp
, mouse_events.cpp
- status_ptr
: game_events.cpp
- str_
: formula.cpp
, font.cpp
- str_cast()
: util.hpp
- stream
: network_worker.cpp
- stretch_surface_horizontal()
: sdl_utils.cpp
, sdl_utils.hpp
- stretch_surface_vertical()
: sdl_utils.hpp
, sdl_utils.cpp
- string2rgb()
: color_range.cpp
, color_range.hpp
- string_gender()
: race.cpp
, race.hpp
- string_map
: config.hpp
- string_table
: language.cpp
, language.hpp
- strings_
: language.cpp
- style_
: font.cpp
- subs_
: formula.cpp
- subset
: font.cpp
- subset_id
: font.cpp
- summaries_
: dialogs.cpp
- sunset_delay
: display.cpp
- sunset_timer
: display.cpp
- surf_
: font.cpp
, halo.cpp
- surfs_
: font.cpp
- symbols_
: formula.cpp
- SYSTEM_MEMORY
: video.hpp
- system_send_buffer_size
: network_worker.cpp