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- n -
name() :
cave_map_generator
,
map_generator
,
unit_race
,
attack_type
,
unit_movement_type
,
team
,
scoped_wml_variable
,
game
,
default_map_generator
,
terrain_type
,
player
,
unit
nattributes_recursive() :
simple_wml::node
nchildren() :
simple_wml::node
ncommands() :
replay
nearest_keep() :
ai
need_update() :
animated< T, T_void_value >
,
unit_animation
,
unit_animation::particule
,
frame_builder
,
unit_frame
new_level() :
unit
new_map_data() :
map_editor::map_undo_action
new_map_exception() :
map_editor::map_editor::new_map_exception
new_turn() :
game_display
,
team
,
unit
next() :
sha1_hash
,
t_string::walker
next_char() :
tokenizer
next_char_fast() :
tokenizer
next_is_end() :
utils::utf8_iterator
next_time_of_day() :
gamestatus
next_token() :
tokenizer
next_turn() :
gamestatus
nitems() :
gui::menu
no_children() :
simple_wml::node
no_death_fight() :
combatant
no_leader() :
team
no_requests() :
metrics
nobservers() :
game
node() :
simple_wml::node
not_living() :
unit_type
notify_all() :
threading::condition
notify_finished() :
threading::async_operation
notify_new_host() :
game
notify_observers() :
events::generic_event
notify_one() :
threading::condition
nplayers() :
game
nteams() :
team
null() :
hotkey::hotkey_item
,
surface
,
vconfig
num_attacks() :
attack_type
num_elements() :
variant
num_starting_positions() :
gamemap
num_terrains() :
map_editor::terrain_palette
num_traits() :
unit_race
,
unit_type
num_valid_starting_positions() :
gamemap
number() :
terrain_type
number_of_turns() :
gamestatus
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1.5.5 on 23 May 2008 for
The Battle for Wesnoth
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