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main() :
game.cpp
,
campaign_server.cpp
,
server.cpp
,
cutter.cpp
,
editor_main.cpp
,
exploder.cpp
,
key_test.cpp
make_add_diff() :
server.cpp
make_change_diff() :
server.cpp
make_delete_diff() :
server.cpp
make_directory() :
filesystem.cpp
,
filesystem.hpp
make_network_buffer() :
network_worker.cpp
make_neutral_surface() :
sdl_utils.cpp
,
sdl_utils.hpp
map_get_value_default() :
map_utils.hpp
markov_generate_name() :
race.cpp
markov_prefixes() :
race.cpp
mask_surface() :
sdl_utils.cpp
,
sdl_utils.hpp
masked_overwrite_surface() :
exploder_utils.cpp
,
exploder_utils.hpp
maximum() :
util.hpp
merge_alias_lists() :
terrain.cpp
,
terrain.hpp
merge_battle_result_maps() :
statistics.cpp
merge_stats() :
statistics.cpp
merge_str_int_map() :
statistics.cpp
minimum() :
util.hpp
missing_mandatory_wml_key() :
wml_exception.cpp
,
wml_exception.hpp
mod_mdr_merge() :
unit.cpp
move_unit() :
actions.cpp
,
actions.hpp
move_unit_between() :
unit_display.cpp
multiple_locs() :
game_events.cpp
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1.5.5 on 23 May 2008 for
The Battle for Wesnoth
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