#include <hotkeys.hpp>
Public Member Functions | |
virtual void | cycle_units () |
virtual void | cycle_back_units () |
virtual void | end_turn () |
virtual void | goto_leader () |
virtual void | unit_hold_position () |
virtual void | end_unit_turn () |
virtual void | undo () |
virtual void | redo () |
virtual void | unit_description () |
virtual void | rename_unit () |
virtual void | save_game () |
virtual void | save_replay () |
virtual void | save_map () |
virtual void | load_game () |
virtual void | toggle_grid () |
virtual void | status_table () |
virtual void | recall () |
virtual void | recruit () |
virtual void | repeat_recruit () |
virtual void | speak () |
virtual void | whisper () |
virtual void | shout () |
virtual void | create_unit () |
virtual void | change_unit_side () |
virtual void | preferences () |
virtual void | objectives () |
virtual void | unit_list () |
virtual void | show_statistics () |
virtual void | label_terrain (bool) |
virtual void | clear_labels () |
virtual void | show_enemy_moves (bool) |
virtual void | toggle_shroud_updates () |
virtual void | update_shroud_now () |
virtual void | continue_move () |
virtual void | search () |
virtual void | show_help () |
virtual void | show_chat_log () |
virtual void | user_command () |
virtual void | custom_command () |
virtual void | ai_formula () |
virtual void | clear_messages () |
virtual void | change_language () |
virtual void | play_replay () |
virtual void | reset_replay () |
virtual void | stop_replay () |
virtual void | replay_next_turn () |
virtual void | replay_next_side () |
virtual void | replay_show_everything () |
virtual void | replay_show_each () |
virtual void | replay_show_team1 () |
virtual void | replay_skip_animation () |
virtual void | edit_set_terrain () |
virtual void | edit_quit () |
virtual void | edit_new_map () |
virtual void | edit_load_map () |
virtual void | edit_save_map () |
virtual void | edit_save_as () |
virtual void | edit_set_start_pos () |
virtual void | edit_flood_fill () |
virtual void | edit_fill_selection () |
virtual void | edit_rotate_selection () |
virtual void | edit_cut () |
virtual void | edit_copy () |
virtual void | edit_paste () |
virtual void | edit_revert () |
virtual void | edit_resize () |
virtual void | edit_flip () |
virtual void | edit_select_all () |
virtual void | edit_draw () |
virtual void | edit_refresh () |
virtual void | edit_update () |
virtual void | edit_auto_update () |
virtual std::string | get_action_image (hotkey::HOTKEY_COMMAND, int) const |
virtual ACTION_STATE | get_action_state (hotkey::HOTKEY_COMMAND) const |
std::string | get_menu_image (hotkey::HOTKEY_COMMAND command, int index=-1) const |
std::vector< std::string > | get_menu_images (const std::vector< std::string > &items_arg) |
void | show_menu (const std::vector< std::string > &items_arg, int xloc, int yloc, bool context_menu, display &gui) |
virtual bool | can_execute_command (HOTKEY_COMMAND command, int index=-1) const =0 |
virtual bool | execute_command (HOTKEY_COMMAND command, int index=-1) |
Protected Member Functions | |
virtual | ~command_executor () |
Definition at line 173 of file hotkeys.hpp.
virtual hotkey::command_executor::~command_executor | ( | ) | [inline, protected, virtual] |
Definition at line 176 of file hotkeys.hpp.
virtual void hotkey::command_executor::cycle_units | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 178 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::cycle_back_units | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 179 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::end_turn | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 180 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::goto_leader | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 181 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::unit_hold_position | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 182 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::end_unit_turn | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 183 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::undo | ( | ) | [inline, virtual] |
Reimplemented in play_controller, and map_editor::map_editor.
Definition at line 184 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::redo | ( | ) | [inline, virtual] |
Reimplemented in play_controller, and map_editor::map_editor.
Definition at line 185 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::unit_description | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 186 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::rename_unit | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 187 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::save_game | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 188 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::save_replay | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 189 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::save_map | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 190 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::load_game | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 191 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::toggle_grid | ( | ) | [inline, virtual] |
Reimplemented in play_controller, and map_editor::map_editor.
Definition at line 192 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::status_table | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 193 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::recall | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 194 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::recruit | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 195 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::repeat_recruit | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 196 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::speak | ( | ) | [inline, virtual] |
Reimplemented in playmp_controller.
Definition at line 197 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::whisper | ( | ) | [inline, virtual] |
Reimplemented in playmp_controller.
Definition at line 198 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::shout | ( | ) | [inline, virtual] |
Reimplemented in playmp_controller.
Definition at line 199 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::create_unit | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 200 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::change_unit_side | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 201 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::preferences | ( | ) | [inline, virtual] |
Reimplemented in play_controller, replay_controller, and map_editor::map_editor.
Definition at line 202 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::objectives | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 203 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::unit_list | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 204 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::show_statistics | ( | ) | [inline, virtual] |
Reimplemented in play_controller, and replay_controller.
Definition at line 205 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::label_terrain | ( | bool | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 206 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::clear_labels | ( | ) | [inline, virtual] |
Reimplemented in playmp_controller.
Definition at line 207 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::show_enemy_moves | ( | bool | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 208 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::toggle_shroud_updates | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 209 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::update_shroud_now | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 210 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::continue_move | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 211 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::search | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 212 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::show_help | ( | ) | [inline, virtual] |
Reimplemented in help::help_button, and play_controller.
Definition at line 213 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::show_chat_log | ( | ) | [inline, virtual] |
Reimplemented in play_controller.
Definition at line 214 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::user_command | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 215 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::custom_command | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 216 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::ai_formula | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 217 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::clear_messages | ( | ) | [inline, virtual] |
Reimplemented in playsingle_controller.
Definition at line 218 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::change_language | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 223 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::play_replay | ( | ) | [inline, virtual] |
Reimplemented in replay_controller.
Definition at line 224 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::reset_replay | ( | ) | [inline, virtual] |
Reimplemented in replay_controller.
Definition at line 225 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::stop_replay | ( | ) | [inline, virtual] |
Reimplemented in replay_controller.
Definition at line 226 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::replay_next_turn | ( | ) | [inline, virtual] |
Reimplemented in replay_controller.
Definition at line 227 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::replay_next_side | ( | ) | [inline, virtual] |
Reimplemented in replay_controller.
Definition at line 228 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::replay_show_everything | ( | ) | [inline, virtual] |
Reimplemented in replay_controller.
Definition at line 229 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::replay_show_each | ( | ) | [inline, virtual] |
Reimplemented in replay_controller.
Definition at line 230 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::replay_show_team1 | ( | ) | [inline, virtual] |
Reimplemented in replay_controller.
Definition at line 231 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::replay_skip_animation | ( | ) | [inline, virtual] |
Reimplemented in replay_controller.
Definition at line 232 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_set_terrain | ( | ) | [inline, virtual] |
virtual void hotkey::command_executor::edit_quit | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 236 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_new_map | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 237 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_load_map | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 238 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_save_map | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 239 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_save_as | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 240 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_set_start_pos | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 241 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_flood_fill | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 242 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_fill_selection | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 243 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_rotate_selection | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 244 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_cut | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 245 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_copy | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 246 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_paste | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 247 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_revert | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 248 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_resize | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 249 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_flip | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 250 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_select_all | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 251 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_draw | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 252 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_refresh | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 253 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_update | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 254 of file hotkeys.hpp.
Referenced by execute_command().
virtual void hotkey::command_executor::edit_auto_update | ( | ) | [inline, virtual] |
Reimplemented in map_editor::map_editor.
Definition at line 255 of file hotkeys.hpp.
Referenced by execute_command().
virtual std::string hotkey::command_executor::get_action_image | ( | hotkey::HOTKEY_COMMAND | , | |
int | ||||
) | const [inline, virtual] |
Reimplemented in play_controller.
Definition at line 258 of file hotkeys.hpp.
Referenced by get_menu_image().
virtual ACTION_STATE hotkey::command_executor::get_action_state | ( | hotkey::HOTKEY_COMMAND | ) | const [inline, virtual] |
Reimplemented in play_controller, and map_editor::map_editor.
Definition at line 260 of file hotkeys.hpp.
References hotkey::ACTION_STATELESS.
Referenced by get_menu_image().
std::string hotkey::command_executor::get_menu_image | ( | hotkey::HOTKEY_COMMAND | command, | |
int | index = -1 | |||
) | const |
Definition at line 914 of file hotkeys.cpp.
References hotkey::ACTION_OFF, hotkey::ACTION_ON, game_config::checked_menu_image, get_action_image(), get_action_state(), and game_config::unchecked_menu_image.
Referenced by get_menu_images().
std::vector< std::string > hotkey::command_executor::get_menu_images | ( | const std::vector< std::string > & | items_arg | ) |
Definition at line 922 of file hotkeys.cpp.
References COLUMN_SEPARATOR, hotkey::hotkey_item::get_description(), hotkey::get_hotkey(), hotkey::hotkey_item::get_id(), get_menu_image(), hotkey::hotkey_item::get_name(), hotkey::HOTKEY_NULL, and IMAGE_PREFIX.
Referenced by show_menu().
void hotkey::command_executor::show_menu | ( | const std::vector< std::string > & | items_arg, | |
int | xloc, | |||
int | yloc, | |||
bool | context_menu, | |||
display & | gui | |||
) |
Definition at line 887 of file hotkeys.cpp.
References can_execute_command(), hotkey::execute_command(), hotkey::get_hotkey(), hotkey::hotkey_item::get_id(), gui2::get_id(), get_menu_images(), gui::dialog::hotkeys_style, gui::MESSAGE, gui::dialog::set_menu(), and gui::dialog::show().
virtual bool hotkey::command_executor::can_execute_command | ( | HOTKEY_COMMAND | command, | |
int | index = -1 | |||
) | const [pure virtual] |
Implemented in help::help_button, play_controller, playmp_controller, playsingle_controller, replay_controller, and map_editor::map_editor.
Referenced by hotkey::execute_command(), and show_menu().
bool hotkey::command_executor::execute_command | ( | HOTKEY_COMMAND | command, | |
int | index = -1 | |||
) | [virtual] |
Reimplemented in play_controller.
Definition at line 557 of file hotkeys.cpp.
References ai_formula(), change_language(), change_unit_side(), clear_labels(), clear_messages(), continue_move(), create_unit(), custom_command(), cycle_back_units(), cycle_units(), edit_auto_update(), edit_copy(), edit_cut(), edit_draw(), edit_fill_selection(), edit_flip(), edit_flood_fill(), edit_load_map(), edit_new_map(), edit_paste(), edit_quit(), edit_refresh(), edit_resize(), edit_revert(), edit_rotate_selection(), edit_save_as(), edit_save_map(), edit_select_all(), edit_set_start_pos(), edit_set_terrain(), edit_update(), end_turn(), end_unit_turn(), goto_leader(), hotkey::HOTKEY_AI_FORMULA, hotkey::HOTKEY_BEST_ENEMY_MOVES, hotkey::HOTKEY_CHANGE_UNIT_SIDE, hotkey::HOTKEY_CHAT_LOG, hotkey::HOTKEY_CLEAR_LABELS, hotkey::HOTKEY_CLEAR_MSG, hotkey::HOTKEY_CONTINUE_MOVE, hotkey::HOTKEY_CREATE_UNIT, hotkey::HOTKEY_CUSTOM_CMD, hotkey::HOTKEY_CYCLE_BACK_UNITS, hotkey::HOTKEY_CYCLE_UNITS, hotkey::HOTKEY_DELAY_SHROUD, hotkey::HOTKEY_EDIT_AUTO_UPDATE, hotkey::HOTKEY_EDIT_COPY, hotkey::HOTKEY_EDIT_CUT, hotkey::HOTKEY_EDIT_DRAW, hotkey::HOTKEY_EDIT_FILL_SELECTION, hotkey::HOTKEY_EDIT_FLIP, hotkey::HOTKEY_EDIT_FLOOD_FILL, hotkey::HOTKEY_EDIT_LOAD_MAP, hotkey::HOTKEY_EDIT_NEW_MAP, hotkey::HOTKEY_EDIT_PASTE, hotkey::HOTKEY_EDIT_QUIT, hotkey::HOTKEY_EDIT_REFRESH, hotkey::HOTKEY_EDIT_RESIZE, hotkey::HOTKEY_EDIT_REVERT, hotkey::HOTKEY_EDIT_ROTATE_SELECTION, hotkey::HOTKEY_EDIT_SAVE_AS, hotkey::HOTKEY_EDIT_SAVE_MAP, hotkey::HOTKEY_EDIT_SELECT_ALL, hotkey::HOTKEY_EDIT_SET_START_POS, hotkey::HOTKEY_EDIT_SET_TERRAIN, hotkey::HOTKEY_EDIT_UPDATE, hotkey::HOTKEY_END_UNIT_TURN, hotkey::HOTKEY_ENDTURN, hotkey::HOTKEY_HELP, hotkey::HOTKEY_LABEL_TEAM_TERRAIN, hotkey::HOTKEY_LABEL_TERRAIN, hotkey::HOTKEY_LANGUAGE, hotkey::HOTKEY_LEADER, hotkey::HOTKEY_LOAD_GAME, hotkey::HOTKEY_OBJECTIVES, hotkey::HOTKEY_PLAY_REPLAY, hotkey::HOTKEY_PREFERENCES, hotkey::HOTKEY_RECALL, hotkey::HOTKEY_RECRUIT, hotkey::HOTKEY_REDO, hotkey::HOTKEY_RENAME_UNIT, hotkey::HOTKEY_REPEAT_RECRUIT, hotkey::HOTKEY_REPLAY_NEXT_SIDE, hotkey::HOTKEY_REPLAY_NEXT_TURN, hotkey::HOTKEY_REPLAY_SHOW_EACH, hotkey::HOTKEY_REPLAY_SHOW_EVERYTHING, hotkey::HOTKEY_REPLAY_SHOW_TEAM1, hotkey::HOTKEY_REPLAY_SKIP_ANIMATION, hotkey::HOTKEY_RESET_REPLAY, hotkey::HOTKEY_SAVE_GAME, hotkey::HOTKEY_SAVE_MAP, hotkey::HOTKEY_SAVE_REPLAY, hotkey::HOTKEY_SEARCH, hotkey::HOTKEY_SHOW_ENEMY_MOVES, hotkey::HOTKEY_SPEAK, hotkey::HOTKEY_SPEAK_ALL, hotkey::HOTKEY_SPEAK_ALLY, hotkey::HOTKEY_STATISTICS, hotkey::HOTKEY_STATUS_TABLE, hotkey::HOTKEY_STOP_REPLAY, hotkey::HOTKEY_TOGGLE_GRID, hotkey::HOTKEY_UNDO, hotkey::HOTKEY_UNIT_DESCRIPTION, hotkey::HOTKEY_UNIT_HOLD_POSITION, hotkey::HOTKEY_UNIT_LIST, hotkey::HOTKEY_UPDATE_SHROUD, hotkey::HOTKEY_USER_CMD, label_terrain(), load_game(), objectives(), play_replay(), preferences(), recall(), recruit(), redo(), rename_unit(), repeat_recruit(), replay_next_side(), replay_next_turn(), replay_show_each(), replay_show_everything(), replay_show_team1(), replay_skip_animation(), reset_replay(), save_game(), save_map(), save_replay(), search(), shout(), show_chat_log(), show_enemy_moves(), show_help(), show_statistics(), speak(), status_table(), stop_replay(), toggle_grid(), toggle_shroud_updates(), undo(), unit_description(), unit_hold_position(), unit_list(), update_shroud_now(), user_command(), and whisper().
Referenced by hotkey::execute_command().
Generated by doxygen 1.5.5 on 23 May 2008 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |