#include "SDL.h"
#include <string>
Go to the source code of this file.
Functions | |
void | show_intro (display &disp, const config &data, const config &level) |
Show an introduction sequence at the start of a scenario. | |
void | the_end (display &disp) |
Black screen with "The End", shown at the end of a campaign. |
Definition in file intro.hpp.
Show an introduction sequence at the start of a scenario.
Definition at line 48 of file intro.cpp.
References game_events::conditional_passed(), LOG_NG, config::ordered_begin(), config::ordered_end(), show_intro(), show_intro_part(), and type.
Referenced by playsingle_controller::play_scenario(), and show_intro().
void the_end | ( | display & | disp | ) |
Black screen with "The End", shown at the end of a campaign.
Definition at line 370 of file intro.cpp.
References _, display::delay(), font::draw_text(), display::flip(), font_size, CVideo::getSurface(), screen_area(), font::SIZE_XLARGE, text, font::text_area(), update_rect(), update_whole_screen(), and display::video().
Generated by doxygen 1.5.5 on 23 May 2008 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |