#include <string>
Go to the source code of this file.
Namespaces | |
namespace | settings |
Functions | |
int | settings::get_turns (const std::string &value) |
Gets the number of turns. | |
int | settings::get_village_gold (const std::string &value) |
Gets the village gold. | |
int | settings::get_xp_modifier (const std::string &value) |
Gets the xp modifier. | |
bool | settings::use_fog (const std::string &value) |
Returns whether the fog of war should be used. | |
bool | settings::use_random_start_time (const std::string &value) |
Returns whether the random start time feature should be used. | |
bool | settings::use_shroud (const std::string &value) |
Returns whether the shroud should be used. | |
Variables | |
const int | settings::turns_min = 1 |
const int | settings::turns_max = 100 |
const int | settings::turns_default = 100 |
const int | settings::turns_step = 1 |
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