#include "SDL.h"
#include "sdl_utils.hpp"
Go to the source code of this file.
Namespaces | |
namespace | cursor |
Classes | |
struct | cursor::manager |
struct | cursor::setter |
Enumerations | |
enum | cursor::CURSOR_TYPE { cursor::NORMAL, cursor::WAIT, cursor::MOVE, cursor::ATTACK, cursor::HYPERLINK, cursor::MOVE_DRAG, cursor::ATTACK_DRAG, cursor::NO_CURSOR, cursor::NUM_CURSORS } |
Functions | |
void | cursor::temporary_use_bw () |
This function uses temporary the b&w cursors while the display is busy. | |
void | cursor::set (CURSOR_TYPE type=NUM_CURSORS) |
Use the default parameter to reset cursors. | |
void | cursor::set_dragging (bool drag) |
CURSOR_TYPE | cursor::get () |
void | cursor::draw (surface screen) |
void | cursor::undraw (surface screen) |
void | cursor::set_focus (bool focus) |
Definition in file cursor.hpp.
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