loc_ | temporary_unit_placer | [private] |
m_ | temporary_unit_placer | [private] |
temp_ | temporary_unit_placer | [private] |
temporary_unit_placer(unit_map &m, const gamemap::location &loc, const unit &u) | temporary_unit_placer | |
~temporary_unit_placer() | temporary_unit_placer |
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