unit_frame Member List

This is the complete list of members for unit_frame, including all inherited members.

builder_unit_frame [private]
does_not_change() const unit_frame [inline]
duration() const unit_frame [inline]
invalidate(const int frame_time, const gamemap::location &src, const gamemap::location &dst, const frame_parameters &animation_val, const frame_parameters &engine_val, const bool primary) const unit_frame
merge_parameters(int current_time, const frame_parameters &animation_val, const frame_parameters &engine_val=frame_parameters(), bool primary=false) const unit_frame
need_update() const unit_frame [inline]
parameters(int current_time) const unit_frame [inline]
redraw(const int frame_time, bool first_time, const gamemap::location &src, const gamemap::location &dst, int *halo_id, const frame_parameters &animation_val, const frame_parameters &engine_val) const unit_frame
unit_frame(const frame_builder builder=frame_builder())unit_frame [inline]


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