#include "map.hpp"
#include "util.hpp"
#include "image.hpp"
#include "serialization/string_utils.hpp"
#include "game_display.hpp"
#include <string>
#include <vector>
Go to the source code of this file.
Classes | |
class | progressive_string |
class | progressive_< T > |
class | frame_parameters |
All parameters from a frame at a given instant. More... | |
class | frame_builder |
keep most parameters in a separate class to simplify handling of large number of parameters More... | |
class | unit_frame |
Describe a unit's animation sequence. More... | |
Typedefs | |
typedef progressive_< int > | progressive_int |
typedef progressive_< double > | progressive_double |
Definition in file unit_frame.hpp.
typedef progressive_<double> progressive_double |
Definition at line 60 of file unit_frame.hpp.
typedef progressive_<int> progressive_int |
Definition at line 59 of file unit_frame.hpp.
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