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Here is a list of all namespace members with links to the namespace documentation for each member:
- r -
raise() :
game_events
raise_draw_event() :
events
raise_help_string_event() :
events
raise_process_event() :
events
raise_volatile_draw_event() :
events
raise_volatile_undraw_event() :
events
random_start_time() :
preferences
read_builder_map() :
t_translation
read_flags() :
gui2
read_game_map() :
t_translation
read_list() :
t_translation
read_stats() :
statistics
read_terrain_code() :
t_translation
recalculate_starting_pos_labels() :
map_editor
recall_cost :
game_config
recall_unit() :
statistics
receive_data() :
network
,
network_worker_pool
receive_message :
game_config::sounds
receive_message_friend :
game_config::sounds
receive_message_highlight :
game_config::sounds
receive_message_server :
game_config::sounds
received_data() :
proxy
record_data() :
game
recruit_unit() :
statistics
RED_TEXT :
font
redo() :
map_editor
REDRAW_BACKGROUND :
gui
redraw_everything() :
map_editor
relative_size() :
font
remove() :
halo
remove_buffers() :
network_worker_pool
REMOVE_EMPTY :
utils
remove_first_space() :
help
remove_floating_label() :
font
remove_friend() :
preferences
remove_ignore() :
preferences
remove_player() :
game
render() :
halo
render_text() :
font
,
gui2
replay :
lg
REPORT_CLOCK :
reports
REPORT_COUNTDOWN :
reports
report_name() :
reports
reposition_sound() :
sound
reset_sound() :
sound
reset_turn_stats() :
statistics
resize_dialog() :
map_editor
resize_map() :
map_editor
resolution() :
preferences
rest_heal_amount :
game_config
restore_background() :
gui2
reverse_image() :
image
revision :
game_config
RIGHT_ALIGN :
font
right_button_down() :
map_editor
right_click() :
map_editor
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1.5.5 on 23 May 2008 for
The Battle for Wesnoth
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