terrain_filter::terrain_filter_cache Struct Reference

Collaboration diagram for terrain_filter::terrain_filter_cache:

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List of all members.

Public Member Functions

 terrain_filter_cache ()
 ~terrain_filter_cache ()

Public Attributes

t_translation::t_matchparsed_terrain
std::vector< std::set
< gamemap::location > > * 
adjacent_matches
std::vector< std::pair
< terrain_filter, std::map
< gamemap::location, bool > > > 
adjacent_match_cache


Detailed Description

Definition at line 62 of file terrain_filter.hpp.


Constructor & Destructor Documentation

terrain_filter::terrain_filter_cache::terrain_filter_cache (  )  [inline]

Definition at line 63 of file terrain_filter.hpp.

terrain_filter::terrain_filter_cache::~terrain_filter_cache (  )  [inline]

Definition at line 64 of file terrain_filter.hpp.

References adjacent_matches, and parsed_terrain.


Member Data Documentation

Definition at line 70 of file terrain_filter.hpp.

Referenced by terrain_filter::match_internal(), and ~terrain_filter_cache().

Definition at line 76 of file terrain_filter.hpp.

Referenced by terrain_filter::match_internal().


The documentation for this struct was generated from the following file:

Generated by doxygen 1.5.5 on 23 May 2008 for The Battle for Wesnoth
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